Bandit: Difference between revisions
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Nathan Heard (talk | contribs) (Created page with "[Back to creatures] {| class="creature" |+ ! colspan="6" | === Bandit === |- | colspan="6" |''Monster Level: 1'' |- | colspan="6" |''Medium. Humanoid'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !1 !2 !0 !2 !0 !1 |- | !Ref: 13 !Fort: 10 !Ant: 12 !Log: 10 !Will: 11 |- | colspan="6" | |- | colspan="3" | | colspan="3" | |- | colspan="3" |'''Armor Rating''' 11 | colspan="3" | |- | colspan="3" |'''Hit Points''' 15 | colspan="3" | |- | colspan="3" |'''Speed'''...") |
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Revision as of 15:24, 18 November 2023
Bandit | |||||
|---|---|---|---|---|---|
| Monster Level: 1 | |||||
| Medium. Humanoid | |||||
| STR | DEX | END | AWR | INT | CHA |
| 1 | 2 | 0 | 2 | 0 | 1 |
| Ref: 13 | Fort: 10 | Ant: 12 | Log: 10 | Will: 11 | |
| Armor Rating 11 | |||||
| Hit Points 15 | |||||
| Speed 30ft | |||||
| Skills (DEX) Sneaking +2; (AWR) Appraising +2, Perceiving +2; (INT) Sleight of Hand +2; (CHA) Intimidating +2 | |||||
| Features | |||||
| Blend in Terrain. When the Bandit has cover, its AR and physical defenses increase by +1. | |||||
| Actions | |||||
The Bandit can MOVE and take ONE of the following actions. | |||||
| Move. The Bandit can move up to its speed. | |||||
| Falchion. Reach 5ft One-Handed Weapon. +1 vs AR. Hit: 4 (1d6+1) sharp. | |||||
| Shortbow. Ranged (200ft) One-Handed Weapon. +1 vs AR. Hit: 3 (1d4+1) sharp. | |||||
| Duel. The Bandit assumes a stance that allows it to Exploit if circumstances permit. | |||||
| Reactions | |||||
| Exploit (1/Round). If the Bandit used Duel on its last turn, then it can Exploit. | |||||