Jailer's Branding Iron: Difference between revisions
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Revision as of 23:10, 3 May 2024
STR Weapon, One-Handed, Magical, Uncommon, Essence 35
Range: Melee
APC: 4-STR (min 2)
Damage: 1d6+1 Blunt
This long iron poker has a flat brand at its tip depicting a hangman’s noose. This weapon has 4 charges and regains 1d4 charges at dawn each day. You may activate the Jailer’s Branding Iron by spending 1 charge, which causes the brand to glow a molten orange. The next time you hit, deal 1d6 additional Fire damage and the target is branded. As long as the brand persists, you know the approximate location of the target while they are on the same plane of existence as you. The brand may only be removed by Lesser Restoration or similar magic.