Glaive of the Tomb Guardian: Difference between revisions
Jump to navigation
Jump to search
Spazztaztic (talk | contribs) (Created page with "STR Weapon, Two-Handed, Magical, Rare, Essence 30 Range: '''Reach:''' 10ft '''APC:''' 6-STR (min 2) '''Damage:''' 1d8+2 Sharp The long iron blade of this black-hafted glaive protrudes from the mouth of a leering skull. It has 1 charge and regains its charge at midnight each night. When used to attack undead, this weapon gains +2 to attack and damage rolls. You may spend 4 AP and 1 charge to summon 1d4 Skeletons. These skeletons obey your verbal commands, take...") |
(No difference)
|
Revision as of 23:00, 3 May 2024
STR Weapon, Two-Handed, Magical, Rare, Essence 30 Range:
Reach: 10ft
APC: 6-STR (min 2)
Damage: 1d8+2 Sharp
The long iron blade of this black-hafted glaive protrudes from the mouth of a leering skull. It has 1 charge and regains its charge at midnight each night.
When used to attack undead, this weapon gains +2 to attack and damage rolls.
You may spend 4 AP and 1 charge to summon 1d4 Skeletons. These skeletons obey your verbal commands, take their initiative immediately after you, and last for one hour or until reduced to 0 HP.