Glaive of the Tomb Guardian: Difference between revisions

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(Created page with "STR Weapon, Two-Handed, Magical, Rare, Essence 30 Range: '''Reach:''' 10ft '''APC:''' 6-STR (min 2) '''Damage:''' 1d8+2 Sharp The long iron blade of this black-hafted glaive protrudes from the mouth of a leering skull. It has 1 charge and regains its charge at midnight each night. When used to attack undead, this weapon gains +2 to attack and damage rolls. You may spend 4 AP and 1 charge to summon 1d4 Skeletons. These skeletons obey your verbal commands, take...")
(No difference)

Revision as of 23:00, 3 May 2024

STR Weapon, Two-Handed, Magical, Rare, Essence 30 Range:

Reach: 10ft

APC: 6-STR (min 2)

Damage: 1d8+2 Sharp

The long iron blade of this black-hafted glaive protrudes from the mouth of a leering skull. It has 1 charge and regains its charge at midnight each night.

When used to attack undead, this weapon gains +2 to attack and damage rolls.

You may spend 4 AP and 1 charge to summon 1d4 Skeletons. These skeletons obey your verbal commands, take their initiative immediately after you, and last for one hour or until reduced to 0 HP.


Magic Items