Dire Wolf: Difference between revisions

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(Created page with "[Back to creatures] {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" | |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Resist''' Stuff |- | colspan="3" |'''Hit Points''' 10 | colspan="3" |'''Vulnerable''' Stuff...")
 
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[[Creature List|[Back to creatures]]]
[[Creature List|[Back to creatures]]]
Wolves are pack animals and hunt together with an instinctive understanding of tactical [[combat]].
{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Dire Wolf ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 2''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Medium. Beast''
|-
|-
!'''STR'''
!STR
!DEX
!DEX
!END
!END
Line 16: Line 18:
!CHA
!CHA
|-
|-
!0
!3
!0
!3
!0
!2
!0
!2
!0
!-3
!0
!-2
|-
|-
|
|
!Ref: 10
!Ref: 13
!Fort: 10
!Fort: 12
!Ant: 10
!Ant: 12
!Log: 10
!Log: 7
!Will: 10
!Will: 8
|-
|-
| colspan="6" |
| colspan="6" |
Line 35: Line 37:
| colspan="3" |
| colspan="3" |
|-
|-
| colspan="3" |'''Armor Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 13
| colspan="3" |'''Resist''' Stuff
| colspan="3" |'''Senses''' Low-Light Vision 60ft
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 22
| colspan="3" |'''Vulnerable''' Stuff
| colspan="3" |
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 40 ft
| colspan="3" |'''Senses''' Darkvision 60ft
| colspan="3" |
|-
|-
|
| colspan="6" |'''[[Skills]]''' (DEX) Sneaking +3; (END) Distance Running +1; (AWR) Tracking +3, Perceiving +2
|
|
| colspan="3" |'''Traits''' Stuff
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Keen Senses.''' The Dire [[Wolf]] has an additional +2 bonus to AWR checks relying on hearing or smell.
'''Pack Tactics.''' The Dire Wolf gains a +2 bonus to attack rolls if it has a conscious ally within 5 ft of its target.
|-
|-
! colspan="6" |Actions
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take '''NUMBER''' of the following actions, or take the same action '''twice.''''' ====
==== ''The Dire Wolf can take '''TWO''' of the following actions, or take the same action '''twice.''''' ====
|-
|-
| colspan="6" |'''Move.''' The MONSTER can move up to its speed.
| colspan="6" |'''Move.''' The Dire Wolf can move up to its speed.
|-
|-
| colspan="6" |'''Attack.''' ''Reach Xft Natural Weapon.'' +X vs AR. '''Hit:''' X (1d6) [[damage]]
| colspan="6" |'''Bite.''' ''Reach 5 ft, Natural Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) sharp, and make a secondary attack +3 vs FORT. '''Hit:''' Target falls Prone.
|-
|-
| colspan="6" |
! colspan="6" |Reactions
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice.''''' ====
|-
|-
| colspan="6" |'''Move.''' The Monster can move up to its speed.
| colspan="6" |'''Growl (1/Round).''' When a creature moves into melee distance of the Dire Wolf, it can make a Bite attack.
|-
|-
|}
|}

Latest revision as of 11:42, 3 May 2024

[Back to creatures]

Wolves are pack animals and hunt together with an instinctive understanding of tactical combat.

Dire Wolf

Monster Level: 2
Medium. Beast
STR DEX END AWR INT CHA
3 3 2 2 -3 -2
Ref: 13 Fort: 12 Ant: 12 Log: 7 Will: 8
Armor Rating 13 Senses Low-Light Vision 60ft
Hit Points 22
Speed 40 ft
Skills (DEX) Sneaking +3; (END) Distance Running +1; (AWR) Tracking +3, Perceiving +2
Features
Keen Senses. The Dire Wolf has an additional +2 bonus to AWR checks relying on hearing or smell.

Pack Tactics. The Dire Wolf gains a +2 bonus to attack rolls if it has a conscious ally within 5 ft of its target.

Actions

The Dire Wolf can take TWO of the following actions, or take the same action twice.

Move. The Dire Wolf can move up to its speed.
Bite. Reach 5 ft, Natural Weapon. +3 vs AR. Hit: 6 (1d6+3) sharp, and make a secondary attack +3 vs FORT. Hit: Target falls Prone.
Reactions
Growl (1/Round). When a creature moves into melee distance of the Dire Wolf, it can make a Bite attack.