Cannon Crab: Difference between revisions

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(Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" | |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Hit Points''' 10 | colspan="3" |...")
 
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[[Creature List|[Back to creatures]]]
[[Creature List|[Back to creatures]]]


__NOTOC__
{{LineageInfobox|image=CannonCrab.png}}__NOTOC__


Info
The Cannon Crab is a hulking crustacean that evolved during the Age of the Kaijan. This subspecies of crab evolved a unique defense against large predators. By instinctively gaining limited telekinetic abilities, Cannon Crabs learned [[how to]] launch large rocks and scalding hot water at threats.


Cannon Crabs are not predators, but they are fiercely territorial and will ruthlessly attack any non-crab creature that encroaches on their beach. Because they will protect other subspecies of crab, Cannon Crabs often act as caretakers and defenders to massive casts of crabs. If a beach has an unusual number of crabs, think twice before digging for treasure.
{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Cannon Crab ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 4''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Large. [[Giant]] Beast''
|-
|-
!'''STR'''
!'''STR'''
Line 21: Line 22:
!CHA
!CHA
|-
|-
!3
!3
!2
!0
!0
!0
!-3
!0
!-2
!0
!0
!0
|-
|-
|
|
!Ref: 10
!Ref: 13
!Fort: 10
!Fort: 12
!Ant: 10
!Ant: 10
!Log: 10
!Log: 7
!Will: 10
!Will: 8
|-
|-
| colspan="6" |
| colspan="6" |
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| colspan="3" |
| colspan="3" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 18
| colspan="3" |'''Resist''' Info
| colspan="3" |'''Resist''' Cold 3
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 25
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |'''Senses''' Low-Light Vision 60 ft
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 30 ft, Climb 20 ft, Swim 20 ft
| colspan="3" |'''Senses''' Info
| colspan="3" |
|-
|-
|
|
|
|
|
|
| colspan="3" |'''Traits''' Info
| colspan="3" |
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Scuttle.''' The Cannon Crab ignores difficult terrain.
 
'''Ambush Predator.''' The Cannon Crab gets a +6 to Sneaking while it has cover.
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Cannon Crab can take TWO of the following actions, or take the same action '''twice.''''' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Cannon Crab can move up to its speed.
 
'''Pinch.''' ''Reach 10 ft Natural Weapon.'' +3 vs REF. '''Hit:''' 6 (1d6+3) sharp, and target is Restrained (escape 13). The Cannon Crab may only restrain one creature at a time in this way.
 
'''Claw Slam.''' ''Reach 10 ft Natural Weapon.'' +3 vs AR. '''Hit:''' 7 (2d6) blunt.
|-
|-
| colspan="6" |
| colspan="6" |
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
==== '''''OR''' the Cannon Crab can take ONE of the following actions'''.''''' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Stone Cannon.''' ''Ranged 100 ft Natural Weapon.'' +3 vs AR. '''Hit:''' 8 (1d10+3) blunt.
|-
 
| colspan="6" |
'''Water Cannon.''' ''50 ft Cone Natural Weapon.'' +3 vs AR. '''Hit:''' 7 (2d6) fire. The Cannon Crab can only make this attack if at least ¾ submerged in water. It extinguishes nonmagical flames.
==== '''''...AND''' take '''ONE''' of the following actions.''====
|-
| colspan="6" |'''Feature.''' Info
|-
| colspan="6" |
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
|-
| colspan="6" |'''Feature.''' Info
|-
|-
! colspan="6" |Reactions
! colspan="6" |Reactions
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Snap (1/Round).''' The Cannon Crab can [[Actions#Advanced Maneuvers|Exploit]].
|}
|}
=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info

Latest revision as of 15:28, 6 April 2024

[Back to creatures]

The Cannon Crab is a hulking crustacean that evolved during the Age of the Kaijan. This subspecies of crab evolved a unique defense against large predators. By instinctively gaining limited telekinetic abilities, Cannon Crabs learned how to launch large rocks and scalding hot water at threats.

Cannon Crabs are not predators, but they are fiercely territorial and will ruthlessly attack any non-crab creature that encroaches on their beach. Because they will protect other subspecies of crab, Cannon Crabs often act as caretakers and defenders to massive casts of crabs. If a beach has an unusual number of crabs, think twice before digging for treasure.

Cannon Crab

Monster Level: 4
Large. Giant Beast
STR DEX END AWR INT CHA
3 3 2 0 -3 -2
Ref: 13 Fort: 12 Ant: 10 Log: 7 Will: 8
Armor Rating 18 Resist Cold 3
Hit Points 25 Senses Low-Light Vision 60 ft
Speed 30 ft, Climb 20 ft, Swim 20 ft
Features
Scuttle. The Cannon Crab ignores difficult terrain.

Ambush Predator. The Cannon Crab gets a +6 to Sneaking while it has cover.

Actions

The Cannon Crab can take TWO of the following actions, or take the same action twice.

Move. The Cannon Crab can move up to its speed.

Pinch. Reach 10 ft Natural Weapon. +3 vs REF. Hit: 6 (1d6+3) sharp, and target is Restrained (escape 13). The Cannon Crab may only restrain one creature at a time in this way.

Claw Slam. Reach 10 ft Natural Weapon. +3 vs AR. Hit: 7 (2d6) blunt.

OR the Cannon Crab can take ONE of the following actions.

Stone Cannon. Ranged 100 ft Natural Weapon. +3 vs AR. Hit: 8 (1d10+3) blunt.

Water Cannon. 50 ft Cone Natural Weapon. +3 vs AR. Hit: 7 (2d6) fire. The Cannon Crab can only make this attack if at least ¾ submerged in water. It extinguishes nonmagical flames.

Reactions
Snap (1/Round). The Cannon Crab can Exploit.