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Nathan Heard (talk | contribs) (Created page with "[back to Supereon One] Occupation Tag'': Academic'' You are passionate about preserving the past and uncovering the secrets of the ages. Through weeks upon weeks of research sifting through dusty tomes, you are always seeking to expand your understanding of the world and to bring new knowledge to light. === '''Starting Equipment''' === If you take this profession when you create your character, gain the following gear, in addition to the equip...") |
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[[Ancerra Before|[back to Supereon One]]] | [[Ancerra Before|[back to Supereon One]]] | ||
The BOPs in Supereon One are written with forward compatibility in mind, so they use sc as a monetary system. Remember to multiply this by 10 if you are using amber (a). | |||
Occupation Tag'': Religious'' | |||
Not all the gods speak directly to mortals, so it is the task of the Augur to identify and interpret signs from the heavens. Accurately predicting the [[weather]], crop cycles, soil fertility, and potential community dangers is a highly prized skill among early settlements. Augurs are often highly distinguished or revered as prophets. An augur is a master of detail and can detect subtle changes in the air, in the flight or song of birds, or in the changing tides. | |||
=== '''Starting Equipment''' === | === '''Starting Equipment''' === | ||
If you take this profession when you create your character, gain the following [[gear]], in addition to the [[equipment]] you gained based on your background: | If you take this profession when you create your character, you gain the following [[gear]], in addition to the [[equipment]] you gained based on your background: Traveler’s pack, herbalist’s kit, quarterstaff, leather [[armor]], clothes (simple), hooded cloak, mess kit, rations (7), torches (5), tinderbox, waterskin, 50 ft rope. | ||
=== '''Skills''' === | === '''Skills''' === | ||
Each time you gain a rank in the | Each time you gain a rank in the Augur profession (including rank 1), gain +3 in Fortuity, and +1 in three [[skills]] of your choice: | ||
* <u>Crafting*:</u> Alchemy, Calligraphy | |||
* <u>Knowledge:</u> Astrology, Astronomy, Biology, Religion [choose one] | |||
* <u>Observation:</u> Appraising, Intuiting, Perceiving | |||
* <u>Survival:</u> Animal Handling, Nature, Navigating*, Tracking | |||
== '''<big>Second Sight</big>''' == | |||
When you become a rank 1 Augur, and every time you gain a rank in the Augur profession, your ability to predict the future improves. | |||
=== '''Rank 1''' === | |||
Once per week, you can attempt to [[divine]] the immediate future of an individual creature. Make a Luck check: on a 15 or higher, you know if any atypical danger will befall them within the next 7 days if they do not change any of their typical behavior. Accurately predicting danger in this manner grants you +1 [[goodwill]] with the local settlement. | |||
=== '''Rank 2''' === | |||
Once per week, you can attempt to divine the immediate future of a region. Make a Luck check: on an 14 or higher, you know if any atypical danger will befall the region within a 5 mile radius in the next 7 days. Accurately predicting danger in this manner grants you +2 goodwill with the local settlement. | |||
== ''' | |||
=== | === Rank 3 === | ||
This replaces your Rank 2 ability. Once per week, you can attempt to divine the immediate future of a region. Make a Luck check: on a 13 or higher, you know if any atypical danger will befall the region within a 15 mile radius in the next 7 days. Provided that the current course of events does not change, you know what day this will occur. Accurately predicting danger in this manner grants you +3 goodwill with the local settlement. | |||
=== | === Rank 4 === | ||
This replaces your Rank 3 ability. Once per week, you can attempt to divine the immediate future of a region. Make a Luck check: on a 12 or higher, you know if any danger will befall the region within a 30 mile radius in the next 7 days. Provided that the current course of events does not change, you know what day this will occur. Accurately predicting danger in this manner grants you +5 goodwill with the local settlement. | |||
=== | === Rank 5 === | ||
You can use your Rank 1 ability once per day, rather than once per week. | |||