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''[[Arcane]] Cantrip, Illusory, Fundamental, Conjuring 60 (10 minutes)''
{| class="creature"
 
|+
'''APC:''' 1
|
 
== '''Signature''' ==
'''Range:''' Touch
|-
 
|''[[Arcane]] Cantrip, Illusory, Fundamental, Conjuring 60 (10 minutes)''
'''Requires:''' Gesture, Visual, Line of Effect
|-
 
|'''APC:''' 1
'''Duration:''' Indefinite
|-
 
|'''Range:''' Rouch
Spend the casting time creating a signature completely unique to you. You can choose if the mark is visible or invisible. You can have a number of signatures equal to your Arcane Power active, and can sense the location of your signatures, although no additional information (such as which signature you are sensing) a number of miles away equal to your Arcane Power Level. You can dismiss a single Signature by touching it, and if you try to cast a signature beyond the number of signatures you can maintain, it fails. You can dismiss all active Signatures without needing to touch them.
|-
 
|'''Requires:''' Gesture, Visual, Line of Effect
|-
|'''Duration:''' Indefinite
|-
!Spell Description
|-
|Spend the casting time creating a signature completely unique to you. You can choose if the mark is visible or invisible. You can have a number of signatures equal to your Arcane Power active, and can sense the location of your signatures, although no additional information (such as which signature you are sensing) a number of miles away equal to your Arcane Power Level. You can dismiss a single Signature by touching it, and if you try to cast a signature beyond the number of signatures you can maintain, it fails. You can dismiss all active Signatures without needing to touch them.
Casters can magically sense if a Signature is their own or a forgery; however, others must rely on its visual appearance.
Casters can magically sense if a Signature is their own or a forgery; however, others must rely on its visual appearance.
|}
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[[Arcane Spells|[Back to Arcane Spells]]]
[[Arcane Spells|[Back to Arcane Spells]]]

Revision as of 18:56, 20 January 2024

Signature

Arcane Cantrip, Illusory, Fundamental, Conjuring 60 (10 minutes)
APC: 1
Range: Rouch
Requires: Gesture, Visual, Line of Effect
Duration: Indefinite
Spell Description
Spend the casting time creating a signature completely unique to you. You can choose if the mark is visible or invisible. You can have a number of signatures equal to your Arcane Power active, and can sense the location of your signatures, although no additional information (such as which signature you are sensing) a number of miles away equal to your Arcane Power Level. You can dismiss a single Signature by touching it, and if you try to cast a signature beyond the number of signatures you can maintain, it fails. You can dismiss all active Signatures without needing to touch them.

Casters can magically sense if a Signature is their own or a forgery; however, others must rely on its visual appearance.



[Back to Arcane Spells]