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'''Duration:''' Up to 1 minute | '''Duration:''' Up to 1 minute | ||
Choose a point within range. Make a magic attack against the FORT of each creature within 30 ft of that point. On a hit, a creature becomes Grounded and Restrained (Escape DC 10 + your magic attribute). On a miss, a creature is Grounded and cannot use AP to move until the end of its next turn but is otherwise unaffected. | Choose a point within range. Make a magic attack against the FORT of each creature within 30 ft of that point. On a hit, a creature becomes [[Grounded]] and Restrained (Escape DC 10 + your magic attribute). On a miss, a creature is Grounded and cannot use AP to move until the end of its next turn but is otherwise unaffected. | ||
On a crit, a creature becomes Fatigued as well. | On a crit, a creature becomes Fatigued as well. | ||
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[[Arcane Spells|[ | [[Arcane Spells|[Back to Arcane Spells]]] | ||
Revision as of 13:08, 22 December 2023
Arcane Spell, Altering, Conjuring 2
APC: 12
SPC: 50
Range: 300 ft
Requires: Gesture, Verbal, Line of Effect
Duration: Up to 1 minute
Choose a point within range. Make a magic attack against the FORT of each creature within 30 ft of that point. On a hit, a creature becomes Grounded and Restrained (Escape DC 10 + your magic attribute). On a miss, a creature is Grounded and cannot use AP to move until the end of its next turn but is otherwise unaffected.
On a crit, a creature becomes Fatigued as well.
Additionally, all nonmagical fires in the area are extinguished, standing water is frozen to a depth of 18 inches, and the area becomes difficult terrain due to heaping snowdrifts.
At the end of the duration, a creature that has not escaped the Restrained condition automatically escapes as the ice thaws from around its body. The ground remains difficult terrain until the snow melts at a rate commensurate to its environment.
Upcharge: +10 ft radius per +5 SP