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'''Duration:''' Up to 1 minute  
'''Duration:''' Up to 1 minute  


Choose a point within range. Make a magic attack against the FORT of each creature within 30 ft of that point. On a hit, a creature becomes Grounded and Restrained (Escape DC 10 + your magic attribute). On a miss, a creature is Grounded and cannot use AP to move until the end of its next turn but is otherwise unaffected.  
Choose a point within range. Make a magic attack against the FORT of each creature within 30 ft of that point. On a hit, a creature becomes [[Grounded]] and Restrained (Escape DC 10 + your magic attribute). On a miss, a creature is Grounded and cannot use AP to move until the end of its next turn but is otherwise unaffected.  


On a crit, a creature becomes Fatigued as well.  
On a crit, a creature becomes Fatigued as well.  
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[[Arcane Spells|[back to Arcane Spells]]]
[[Arcane Spells|[Back to Arcane Spells]]]

Revision as of 13:08, 22 December 2023

Arcane Spell, Altering, Conjuring 2

APC: 12

SPC: 50

Range: 300 ft

Requires: Gesture, Verbal, Line of Effect

Duration: Up to 1 minute

Choose a point within range. Make a magic attack against the FORT of each creature within 30 ft of that point. On a hit, a creature becomes Grounded and Restrained (Escape DC 10 + your magic attribute). On a miss, a creature is Grounded and cannot use AP to move until the end of its next turn but is otherwise unaffected.

On a crit, a creature becomes Fatigued as well.

Additionally, all nonmagical fires in the area are extinguished, standing water is frozen to a depth of 18 inches, and the area becomes difficult terrain due to heaping snowdrifts.

At the end of the duration, a creature that has not escaped the Restrained condition automatically escapes as the ice thaws from around its body. The ground remains difficult terrain until the snow melts at a rate commensurate to its environment.

Upcharge: +10 ft radius per +5 SP


[Back to Arcane Spells]