Fireball: Difference between revisions

From MythCraft Online SRD
Jump to navigation Jump to search
m (Placed Back to Spell list)
No edit summary
Line 18: Line 18:




[[Arcane Spells|[back to Arcane Spells]]]
[[Arcane Spells|[Back to Arcane Spells]]]

Revision as of 13:08, 22 December 2023

Arcane Spell, Evoking, Conjuring 1

APC: 4+

SPC: 15

Range: 200 ft

Requires: Visual, Gesture, Line of

Effect Duration:

Instantaneous When you complete the minimum time needed for Conjuring the spell, you may choose to keep Conjuring it for a longer time: for each additional 2 AP that you continue Conjuring the spell, you increase the spell’s damage by +1d6. When you finish Conjuring the spell, choose a point within range. A golden-hot fireball explodes outwards in a 20 ft radius from that point. Make a magic attack roll vs the FORT of each creature in the area. Deal 6d6 Fire damage to creatures that you hit, and ½ as much to creatures that you miss. If you crit, creatures gain Burning (1d6).

Each round you are Conjuring on a surface that is in motion, such as the deck of a ship, or a wagon, roll a 1d10. On a 1 or 2 you immediately cast the spell at a point in range. On a 1, that point is centered on you.

Upcharge: +5 ft radius per +4 SP


[Back to Arcane Spells]