Undo Curse: Difference between revisions

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(Created page with "''Occult Ritual, Warding, Dark Power'' '''Casting Time:''' 1 Hour '''Materials:''' Smelling salts, incense, 400 sc worth of rubies and sapphires, and 1 gallon of fresh blood, all of which are consumed in the ritual '''Recharge:''' 7 Days '''Duration:''' Instantaneous You draw a harmful ailment or possession out of a creature that you touch. That creature removes all conditions of your choice (including any number of death points. It also removes all curses and disea...")
 
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'''Duration:''' Instantaneous
'''Duration:''' Instantaneous


You draw a harmful ailment or possession out of a creature that you touch. That creature removes all [[conditions]] of your choice (including any number of death points. It also removes all curses and diseases affecting the creature and ends any possessions.
You draw a harmful ailment or [[possession]] out of a creature that you touch. That creature removes all [[conditions]] of your choice (including any number of death points. It also removes all curses and diseases affecting the creature and ends any possessions.


'''Dark Power:''' Make a magic roll. If you roll lower than 18, then any creatures that were possessing your target now possess you. If you roll lower than 9, then you gain any curses and diseases that were affecting your target.
'''Dark Power:''' Make a magic roll. If you roll lower than 18, then any creatures that were possessing your target now possess you. If you roll lower than 9, then you gain any curses and diseases that were affecting your target.
[[Occult Spells|[Back to Occult Spells]]]

Revision as of 12:58, 22 December 2023

Occult Ritual, Warding, Dark Power

Casting Time: 1 Hour

Materials: Smelling salts, incense, 400 sc worth of rubies and sapphires, and 1 gallon of fresh blood, all of which are consumed in the ritual

Recharge: 7 Days

Duration: Instantaneous

You draw a harmful ailment or possession out of a creature that you touch. That creature removes all conditions of your choice (including any number of death points. It also removes all curses and diseases affecting the creature and ends any possessions.

Dark Power: Make a magic roll. If you roll lower than 18, then any creatures that were possessing your target now possess you. If you roll lower than 9, then you gain any curses and diseases that were affecting your target.


[Back to Occult Spells]