Scarlet Sickness (Disease): Difference between revisions

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(Created page with "''Rare Disease'' ''Lethality: High'' ''Transmissibility: High'' '''Infection:''' A creature might contract Scarlet Sickness if an open wound is exposed to blood from another creature. Once a creature is infected, their blood becomes infectious regardless of if other creatures have open wounds or not. '''Outbreak:''' 1d4 creatures gain Scarlet Sickness. '''Contagion:''' At the end of each day, all creatures exposed to Scarlet Sickness must make a DC 15 END check...")
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Revision as of 21:40, 19 December 2023

Rare Disease

Lethality: High

Transmissibility: High

Infection: A creature might contract Scarlet Sickness if an open wound is exposed to blood from another creature. Once a creature is infected, their blood becomes infectious regardless of if other creatures have open wounds or not.

Outbreak: 1d4 creatures gain Scarlet Sickness.

Contagion: At the end of each day, all creatures exposed to Scarlet Sickness must make a DC 15 END check. On a fail, a creature gains Scarlet Sickness.

Symptoms: A creature exposed to Scarlet Sickness becomes symptomatic and infectious 1d4 hours after contracting the sickness. Once a creature is infectious, incubated, then it gains the following symptoms at the start of each of the following hours. These effects are cumulative unless noted otherwise.

• Hour 1: Sickened

• Hour 2: Fatigued

• Hour 3: Bleeding (1d4)

• Hour 4: Bleeding (1d6) - this replaces the hour 3 symptom

• Hour 5: Bleeding (1d8) - this replaces the hour 4 symptom

• Hour 6: Bleeding (1d10) - this replaces the hour 5 symptom

• Hour 7: Bleeding (1d12) - this replaces the hour 6 symptom

Creatures that suffer Scarlet Sickness and recover often have terrible laceration scars for the rest of their lives.

Treatment: Treating a creature with the Scarlet Sickness requires a DC 25 INT check (you may add the Medicine skill). If you succeed, then the creature’s symptoms do not progress for the hour. If you treat the same creature two hours in a row and are successful both times, then the creature is cured and is immune to Scarlet Sickness for 6 months.