Gust: Difference between revisions
Spazztaztic (talk | contribs) (Created page with "Primal Chant, Warding, Extrinsic, Weather APC: 1 Reactive AP, which you spend when attacked by one of the objects described below Range: Self Requirements: Gesture Duration: Instantaneous A gust of wind buffers you and protects you from attacks. When you are targeted by either a physical projectile (such as an arrow or sling pellet) or by a gaseous attack (such as a cloud of poison), you may use this chant. Gain Resist 3 against that attack’s damage type, pos...") |
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[[Primal]] Chant, Warding, Extrinsic, Weather | ''[[Primal]] Chant, Warding, Extrinsic, Weather'' | ||
APC: 1 Reactive AP, which you spend when attacked by one | '''APC:''' 1 Reactive AP, which you spend when attacked by one of the objects described below | ||
'''Range:''' Self | |||
'''Requirements:''' Gesture | |||
'''Duration:''' Instantaneous | |||
A gust of wind buffers you and protects you from attacks. | |||
When you are targeted by either a physical projectile (such as an arrow or sling pellet) or by a gaseous attack (such as a cloud of poison), you may use this chant. Gain Resist 3 against that attack’s [[damage]] type, possibly causing it to miss. You retain Resist 3 against attacks of that damage type until the start of your next turn. | |||
When you are | When you cast this chant and are at a higher power tier, the chant becomes stronger: | ||
'''Tier 2:''' Your Resist bonus lasts until the end of your next turn. | |||
'''Tier 3:''' Your Resist number increases by +1. | |||
'''Tier 4:''' Your Resist number increases by +1. | |||
'''Tier 5:''' Your Resist number increases by +1. | |||
'''Tier 6:''' Your Resist number increases by +1. | |||
Tier 6: Your Resist number increases by +1. | |||
Revision as of 17:08, 1 December 2023
Primal Chant, Warding, Extrinsic, Weather
APC: 1 Reactive AP, which you spend when attacked by one of the objects described below
Range: Self
Requirements: Gesture
Duration: Instantaneous
A gust of wind buffers you and protects you from attacks.
When you are targeted by either a physical projectile (such as an arrow or sling pellet) or by a gaseous attack (such as a cloud of poison), you may use this chant. Gain Resist 3 against that attack’s damage type, possibly causing it to miss. You retain Resist 3 against attacks of that damage type until the start of your next turn.
When you cast this chant and are at a higher power tier, the chant becomes stronger:
Tier 2: Your Resist bonus lasts until the end of your next turn.
Tier 3: Your Resist number increases by +1.
Tier 4: Your Resist number increases by +1.
Tier 5: Your Resist number increases by +1.
Tier 6: Your Resist number increases by +1.