Colossus Greatslab: Difference between revisions
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__NOAUTOLINKS__ | __NOAUTOLINKS__ | ||
''STR Weapon, Two-Handed, Unwieldy | ''STR Weapon, Two-Handed, Unwieldy, Uncommon, Essence 25'' | ||
'''Range:''' Melee | '''Range:''' Melee | ||
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'''APC:''' 8-STR (min 3) | '''APC:''' 8-STR (min 3) | ||
''' | '''Damage:''' 2d10+2 sharp | ||
The iron blade of this greatsword is 3 ft wide and crudely made. You may spend 2 AP to plant the tip of the Colossus Greatslab into the ground. While planted, other creatures may only remove the Colossus Greatslab if they succeed on a DC 30 STR check, and the space the Colossus Greatslab occupies functions as a tower shield. While planted, this weapon cannot be used for abilities or to make attacks. Spending 2 AP allows you to pull the Colossus Greatslab from the ground, ending this feature. | |||
[[Magic Items|Back to Magic Items]] | [[Magic Items|Back to Magic Items]] | ||
Latest revision as of 15:39, 25 August 2025
STR Weapon, Two-Handed, Unwieldy, Uncommon, Essence 25
Range: Melee
APC: 8-STR (min 3)
Damage: 2d10+2 sharp
The iron blade of this greatsword is 3 ft wide and crudely made. You may spend 2 AP to plant the tip of the Colossus Greatslab into the ground. While planted, other creatures may only remove the Colossus Greatslab if they succeed on a DC 30 STR check, and the space the Colossus Greatslab occupies functions as a tower shield. While planted, this weapon cannot be used for abilities or to make attacks. Spending 2 AP allows you to pull the Colossus Greatslab from the ground, ending this feature.