Warp Time: Difference between revisions

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!Spell Description
!Spell Description
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|You immediately gain AP equal to double the amount of AP you normally gain at the start of your turn, to a maximum of 24 AP. Damaging another creature automatically hits, and counts as a crit. However, damaging a creature also ends this spell immediately, causing you to lose any excess AP.
|You immediately gain AP equal to double the amount of AP you normally gain at the start of your turn, to a max of 24 AP. Damaging another creature automatically hits, and counts as a crit. However, damaging a creature also ends this spell immediately, causing you to lose any excess AP.
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|}
[[Psionic Spells|[Back to Psionic Spells]]]<br>
[[Psionic Spells|[Back to Psionic Spells]]]<br>

Latest revision as of 20:52, 2 August 2025

Warp Time

Psionic Spell, Psychokinetics, Altering
APC: 1
SPC: 40
Range: Self
Requires: Verbal
Duration: Instantaneous
Spell Description
You immediately gain AP equal to double the amount of AP you normally gain at the start of your turn, to a max of 24 AP. Damaging another creature automatically hits, and counts as a crit. However, damaging a creature also ends this spell immediately, causing you to lose any excess AP.

[Back to Psionic Spells]