Warp Time: Difference between revisions
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!Spell Description | !Spell Description | ||
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|You immediately gain AP equal to double the amount of AP you normally gain at the start of your turn, to a | |You immediately gain AP equal to double the amount of AP you normally gain at the start of your turn, to a max of 24 AP. Damaging another creature automatically hits, and counts as a crit. However, damaging a creature also ends this spell immediately, causing you to lose any excess AP. | ||
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[[Psionic Spells|[Back to Psionic Spells]]]<br> | [[Psionic Spells|[Back to Psionic Spells]]]<br> | ||
Latest revision as of 20:52, 2 August 2025
Warp Time |
| Psionic Spell, Psychokinetics, Altering |
| APC: 1 |
| SPC: 40 |
| Range: Self |
| Requires: Verbal |
| Duration: Instantaneous |
| Spell Description |
|---|
| You immediately gain AP equal to double the amount of AP you normally gain at the start of your turn, to a max of 24 AP. Damaging another creature automatically hits, and counts as a crit. However, damaging a creature also ends this spell immediately, causing you to lose any excess AP. |