Sense Magic: Difference between revisions
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__NOAUTOLINKS__ | |||
{| class="creature" | {| class="creature" | ||
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|'''SPC:''' 5 | |'''SPC:''' 5 | ||
|- | |- | ||
|'''Range:''' | |'''Range:''' 60 ft radius | ||
|- | |- | ||
|'''Requires:''' Gesture, Line of Effect | |'''Requires:''' Gesture, Line of Effect | ||
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!Spell Description | !Spell Description | ||
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|For the duration, you sense the presence of magic within the radius. In this way, you can sense magic affecting an object, a creature, or the ambient environment. When you sense magic, you may spend 1 AP on your turn to learn the | |For the duration, you sense the presence of magic within the radius. In this way, you can sense magic affecting an object, a creature, or the ambient environment. When you sense magic, you may spend 1 AP on your turn to learn the Magic Source (arcane, divine, occult, primal, or psionic) and its function (alchemy, altering, divining, enchanting, evoking, illusory, necrotic, summoning, or warding). | ||
|- | |- | ||
!Upcharge | !Upcharge | ||
Latest revision as of 17:01, 15 May 2025
Sense Magic |
| Arcane Spell, Arcane Ritual, Divining, Conjuring 1 |
| APC: 5 |
| SPC: 5 |
| Range: 60 ft radius |
| Requires: Gesture, Line of Effect |
| Duration: 10 minutes |
| Spell Description |
|---|
| For the duration, you sense the presence of magic within the radius. In this way, you can sense magic affecting an object, a creature, or the ambient environment. When you sense magic, you may spend 1 AP on your turn to learn the Magic Source (arcane, divine, occult, primal, or psionic) and its function (alchemy, altering, divining, enchanting, evoking, illusory, necrotic, summoning, or warding). |
| Upcharge |
| Upcharge: +10 minutes per +5 SP |