Circle of Haste: Difference between revisions

From MythCraft Online SRD
Jump to navigation Jump to search
No edit summary
No edit summary
 
(One intermediate revision by the same user not shown)
Line 19: Line 19:
!Spell Description
!Spell Description
|-
|-
|Choose a point within range. A 10 ft radius circle blazes into existence, causing visible, temporary runes to glow on the ground along its circumference. For the duration, creatures within the circle can spend 1 fewer AP to perform [[actions]] (to a minimum of 1 AP per action). Monsters that do not use AP gain one additional action from the topmost section of their possible actions.
|Choose a point within range. A 10 ft radius circle blazes into existence, causing visible, temporary runes to glow on the ground along its circumference. For the duration, creatures within the circle can spend 1 fewer AP to perform actions (min 1 AP per action). Whenever a creature exits the circle, they lose all remaining AP and their turn ends.
Whenever a creature exits the circle, that creature loses all remaining AP or actions and their turn ends.
Creatures that do not use AP gain one additional Tier 1 action, and when they exit the circle, they lose all remaining actions and their turn ends.
|-
|-
!Upcharge  
!Upcharge  

Latest revision as of 16:20, 15 May 2025

Circle of Haste

Arcane Spell, Enchanting
APC: 2
SPC: 16
Range: 60 ft
Requires: Gesture, Verbal, Visual
Duration: 1 minute
Spell Description
Choose a point within range. A 10 ft radius circle blazes into existence, causing visible, temporary runes to glow on the ground along its circumference. For the duration, creatures within the circle can spend 1 fewer AP to perform actions (min 1 AP per action). Whenever a creature exits the circle, they lose all remaining AP and their turn ends.

Creatures that do not use AP gain one additional Tier 1 action, and when they exit the circle, they lose all remaining actions and their turn ends.

Upcharge
Upcharge: +5 ft radius per +6 SP



[Back to Arcane Spells]