Glaive of the Tomb Guardian: Difference between revisions
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Spazztaztic (talk | contribs) (Created page with "STR Weapon, Two-Handed, Magical, Rare, Essence 30 Range: '''Reach:''' 10ft '''APC:''' 6-STR (min 2) '''Damage:''' 1d8+2 Sharp The long iron blade of this black-hafted glaive protrudes from the mouth of a leering skull. It has 1 charge and regains its charge at midnight each night. When used to attack undead, this weapon gains +2 to attack and damage rolls. You may spend 4 AP and 1 charge to summon 1d4 Skeletons. These skeletons obey your verbal commands, take...") |
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''' | ''STR Weapon, Two-Handed, Magical, Rare, Essence 30'' | ||
'''Range:''' Reach 10 ft | |||
'''APC:''' 6-STR (min 2) | '''APC:''' 6-STR (min 2) | ||
''' | '''Damage:''' 1d8+2 sharp | ||
The long iron blade of this black-hafted glaive protrudes from the mouth of a leering skull. It has 1 charge and regains its charge at midnight each night. | The long iron blade of this black-hafted glaive protrudes from the mouth of a leering skull. It has 1 charge and regains its charge at midnight each night. | ||
When used to attack | When used to attack creatures with the undead tag, this weapon gains +2 to attack and damage rolls. | ||
You may spend 4 AP and 1 charge to summon 1d4 Skeletons. These skeletons obey your verbal commands, take their initiative immediately after you, and last for one hour or until reduced to 0 HP. | |||
[[Magic Items]] | [[Magic Items]] | ||
Revision as of 14:10, 1 August 2024
STR Weapon, Two-Handed, Magical, Rare, Essence 30
Range: Reach 10 ft
APC: 6-STR (min 2)
Damage: 1d8+2 sharp
The long iron blade of this black-hafted glaive protrudes from the mouth of a leering skull. It has 1 charge and regains its charge at midnight each night.
When used to attack creatures with the undead tag, this weapon gains +2 to attack and damage rolls.
You may spend 4 AP and 1 charge to summon 1d4 Skeletons. These skeletons obey your verbal commands, take their initiative immediately after you, and last for one hour or until reduced to 0 HP.