Throwing Crucifix
The Throwing Crucifix is a sturdy vampire-hunting weapon made by Joana Harker’s own father. Constructed from a careful carpenter’s composite of pine, oak, and hickory, the Throwing Crucifix is essentially four stakes that have been bolted together, gilded in silver caps, and joined at the crux with silver and gold ornamentation reminiscent of a sunburst. Carvings resembling the Tree of Life decorate the shafts of each of the stakes, as well as carvings depicting the four seasons. Given its elaborate religious connotations, the Throwing Crucifix is an excellent tool for hunting or defending oneself from an array of vampires and fiends.
Base Stats
STR or CHA Weapon, One-Handed
Range: Thrown 40 ft
APC: 6-STR or CHA, min 2
Damage: 1d6 sharp
The Throwing Crucifix is a unique weapon with the following properties. It is considered a large blade. It has +1 to attack and damage rolls.
When you throw the Crucifix, it returns to your hand at the start of your next turn, regardless of whether it hit the target creature or not.
While it is in your hand, the Crucifix grants +1 to your mental defenses.
The Crucifix is both a silvered weapon and a stake. Like mundane stakes, it has a +2 crit range against vampires. When you crit against a creature with the fiend or undead tag, it takes +1d10 radiant damage.
Enhancements
Each time you gain an enhancement for this artifact, choose from the following list of enhancements. Note that some have prerequisites, such as being a certain character level or having another enhancement feature already.
Blinding Radiance
Enhancements from this grouping increase your damage output, especially against fiends and undead.
| Enhancement | PreReq | Description |
|---|---|---|
| Critical Smite | Character Level 9 | Your crit range with the Crucifix increases by +1. |
| Critical Smite II | Critical Smite, Character Level 17 | Your crit range with the Crucifix is 16-20 against creatures with the fiend or undead tag. Increase your crit range with the Crucifix against other creatures by +1. |
| Radiant Strike | When you crit, deal +1d10 radiant damage. | |
| Soul-Rending Strike | Character Level 5 | When you crit with the Crucifix, if the creature has the fiend or undead tag, it gains Burning 1d4, but takes radiant damage instead of fire damage from this condition. |
Holy Iconography
The holy symbols on this Crucifix hold latent power that you can access to cast certain divine spells using this enhancement track.
| Enhancement | PreReq | Description |
|---|---|---|
| Cruciform Spellcasting | Your Crucifix gains 4 charges. You may spend these charges to cast the following spells, or other spells that you learn from this track. You regain +Xd4 charges at dawn each day, where X equals the number of enhancements you have taken from this track. Use CHA if you do not have a magic attribute.
| |
| Blaze of Glory | Cruciform Spellcasting | Your crucifix gains +4 charges. You gain access to the following additional spells.
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| Cross-Examination | Cruciform Spellcasting | Your crucifix gains +4 charges. You gain access to the following additional spells.
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| Halo of Power | Cruciform Spellcasting | Your crucifix gains +4 charges. You gain access to the following additional spells.
|
Radiant Return
Enhancements from this grouping allow you to throw your Crucifix faster, farther, and at more targets.
| Enhancement | PreReq | Description |
|---|---|---|
| Cruciform Smite | Character Level 5 | Your Crucifix becomes +2 to damage and attack rolls. |
| Cruciform Smite II | Cruciform Strike, Character Level 13 | Your Crucifix becomes +3 to damage and attack rolls. |
| Distant Strikes | Your Crucifix’s thrown range becomes 80 ft. | |
| Distant Strikes II | Distant Strikes | Your Crucifix’s thrown range becomes 200 ft. |
| Line of Fire | Get a special attack.
| |
| Rapid Recall | Your Crucifix returns to you immediately upon throwing it, rather than at the start of your next turn. | |
| Smite Circle | Gain a special attack.
|
Warding Crucifix
Enhancements from this grouping embrace the protective nature of the holy symbols on the Crucifix, helping you ward off evil.
| Enhancement | PreReq | Description |
|---|---|---|
| Crucifix's Rebuke | When a creature within your Crucifix’s thrown range deals damage to you and to no other target, you may spend 2 Reactive AP to make an attack against that creature. On a hit, deal normal weapon damage +1d10 radiant damage. Regardless of whether you hit or miss, the creature suffers 1 TD on attack rolls for the remainder of its turn. | |
| Protect the Afflicted | When a creature hits an ally within the Crucifix’s thrown range, you may spend 2 Reactive AP to throw the crucifix. Make an attack roll against the target creature’s attack roll that hit your ally. If your attack roll is higher, then you deflect the blow and the creature cannot make additional attacks against that ally this turn. | |
| Protect the Afflicted II | Protect the Afflicted, Character Level 9 | Protect the Afflicted becomes 1 Reactive AP and if your attack roll exceeds their AR, it also deals the normal weapon damage. This attack cannot crit. |
| Ward Unholy | While holding the Crucifix, you gain +1 to your mental defenses and physical defenses. | |
| Ward Unholy II | Ward Unholy, Character Level 9 | While holding the Crucifix, you gain +1 to your mental defenses, physical defenses, and AR. |