Fiendblood: Difference between revisions

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|'''Draining Touch'''  
|'''Draining Touch'''  
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|(END/Rest). You have the ability to draw the very life force out of a living creature. You may make a special unarmed attack against one target’s AR by spending 4 AP. If successful, you deal 1d6 necrotic damage to the target and regain HP equal to the amount of damage you dealt.  
|(END/Rest) You have the ability to draw the very life force out of a living creature. You may make a special unarmed attack against one target’s AR by spending 4 AP. If successful, you deal 1d6 necrotic damage to the target and regain HP equal to the amount of damage you dealt.  
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|'''Draining Touch II'''
|'''Draining Touch II'''
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|'''Fiendish Endurance'''
|'''Fiendish Endurance'''
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|''Repeatable.'' Gain +6 Skill Points to spend on skills with the Stamina tag. You cannot spend more than +4 points on a single skill in this way.
|''Repeatable.'' Gain +6 Skill Points that you can spend on any skills with the stamina tag. You cannot spend more than +4 points on a single skill in this way.
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|'''Infernal Influence'''
|'''Infernal Influence'''
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|''Repeatable.'' Gain +6 Skill Points to spend on skills with the Influence tag. You cannot spend more than +4 points on a single skill in this way.
|''Repeatable.'' Gain +6 Skill Points that you can spend on any skills with the influence tag. You cannot spend more than +4 points on a single skill in this way.
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|'''[[Occult]] Affinity'''
|'''[[Occult]] Affinity'''