Elemental: Difference between revisions

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|You ignore Difficult Terrain if it is made difficult due to loose sand, gravel, or other mineral-based phenomena. Furthermore, when you hit with a melee attack, you may use the special Earth Punch effect.  
|You ignore Difficult Terrain if it is made difficult due to loose sand, gravel, or other mineral-based phenomena. Furthermore, when you hit with a melee attack, you may use the special Earth Punch effect.  


* '''Earth Punch:''' When you hit a creature with a melee attack, you may spend 1 additional AP to knock it Prone. (END/Recoup)
* '''Earth Punch:''' (END/Recoup) When you hit a creature with a melee attack, you may spend 1 additional AP to knock it Prone.  
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|'''Grit'''
|'''Grit'''
|Earth Sublineage, Character Level 15
|Earth Sublineage, Character Level 15
|(1/Rest) When you take damage, you may spend 2 Reactive AP to gain [[Shield]] HP equal to the damage taken.
|(1/Rest) When you take damage, you may spend 2 Reactive AP to gain Shield HP equal to the damage taken.
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