7,689
edits
Spazztaztic (talk | contribs) No edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
''[[Primal]] Spell, Summoning, Extrinsic, | __NOAUTOLINKS__ | ||
{| class="creature" | |||
'''APC:''' 6 | |+ | ||
| | |||
'''SPC:''' 4 | == <big>'''Billowing Fog'''</big> == | ||
|- | |||
'''Range:''' 120 ft | |''[[Primal]] Spell, Summoning, Extrinsic, Weather, Conjuring 1'' | ||
|- | |||
''' | |'''APC:''' 6 | ||
|- | |||
'''Duration''' | |'''SPC:''' 4 | ||
|- | |||
You draw fog from the Everwilds to clog the field of battle. | |'''Range:''' 120 ft | ||
|- | |||
|'''Requires:''' Gesture, Verbal, Visual | |||
|- | |||
|'''Duration:''' Up to 10 minutes | |||
|- | |||
!Spell Description | |||
|- | |||
|You draw fog from the Everwilds to clog the field of battle. | |||
Choose a point within range. Fog fills an area in a 20 ft radius from that point. The fog imposes the Concealed condition on any creature within it. A steady wind of 10 mph or more will dispel the fog, and you can dismiss the fog by spending 1 AP on your turn. Otherwise, the fog lasts for the duration. | Choose a point within range. Fog fills an area in a 20 ft radius from that point. The fog imposes the Concealed condition on any creature within it. A steady wind of 10 mph or more will dispel the fog, and you can dismiss the fog by spending 1 AP on your turn. Otherwise, the fog lasts for the duration. | ||
|- | |||
Upcharge: +5 ft radius per +4 SP. | !Upcharge | ||
|- | |||
|'''Upcharge:''' +5 ft radius per +4 SP. | |||
[[Primal Spells|[Back to Primal Spells]]] | |} | ||
[[Primal Spells|[Back to Primal Spells]]]<br> | |||