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''[[Occult]] Spell, Illusory, Dark Power, Conjuring 5''
__NOAUTOLINKS__
 
{| class="creature"
'''APC:''' 10
|+
 
|
'''SPC:''' 16
== '''Silhouette''' ==
 
|-
'''Range:''' Touch
| ''[[Occult]] Spell, Illusory, Dark Power, Conjuring 5''
 
|-
'''Components:''' Gesture, Verbal, Visual
|'''APC:''' 10
 
|-
'''Duration:''' 1 hour
|'''SPC:''' 16
 
|-
Touch one willing creature (which can be yourself) throughout the conjuring of this Spell. That creature and all its clothes and items that it is wearing/carrying become completely pitch-black, except for its eyes and teeth. For the duration, the creature gains +10 to the Stealth and Intimidating [[skills]]. This can exceed a skill’s normal cap of +20.
|'''Range:''' Touch
 
|-
'''Dark Power:''' When you finish Conjuring this Spell, roll 1d20. If you roll a 5 or lower, then the spell’s appearance- altering effects become permanent. After the initial duration, the affected creature retains a +5 to its Stealth skill but does not retain any benefit to its Intimidating skill. Rather, whenever it makes a CHA check to interact with someone, it must roll 2d20 and use the lower.
|'''Requires:''' Gesture, Verbal, Visual
 
|-
When you cast this Spell again, targeting a creature permanently affected by this spell’s Dark Power, the Spell’s permanent effects are suspended for the duration. Furthermore, you may repeat the Dark Power roll; if you roll a 6 or higher, the Spell’s permanent effects are not renewed.
|'''Duration:''' 1 hour
 
|-
!Spell Description
|-
|Touch one willing creature (which can be yourself) throughout the conjuring of this spell. That creature and all its clothes and items that it is wearing/carrying become completely pitch-black, except for its eyes and teeth. For the duration, the creature gains +10 to the Stealth and Intimidating skills. This can exceed a skill’s normal cap of +20.
|-
!Dark Power
|-
|When you finish Conjuring this spell, roll 1d20. If you roll a 5 or lower, then the spell’s appearance- altering effects become permanent. After the initial duration, the affected creature retains a +5 to its Stealth skill but does not retain any benefit to its Intimidating skill. Rather, whenever it makes a CHA check to interact with someone, it must roll 2d20 and use the lower.
When you cast this spell again, targeting a creature permanently affected by this spell’s Dark Power, the spell’s permanent effects are suspended for the duration. Furthermore, you may repeat the Dark Power roll; if you roll a 6 or higher, the spell’s permanent effects are not renewed.
|}


[[Occult Spells|[Back to Occult Spells]]]
[[Occult Spells|[Back to Occult Spells]]]