Skills: Difference between revisions

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STR Checks can determine whether you succeed at kicking down a door, climbing a wall, or some other feat of strength.


Strength (STR) Checks can determine whether you succeed at kicking down a door, climbing a wall, or some other feat of strength.


DEX Checks might be needed if you run along a precipice or try to nimbly sneak past a [[guard]].




END Checks represent your ability to withstand extreme weather and march or run for long stretches of time without giving in.
Dexterity (DEX) Checks might be needed if you run along a precipice or try to nimbly sneak past a [[guard]].




AWR Checks determine how attuned you are to sensory input. It might help you spot traps or hidden motives.


Endurance (END) Checks represent your ability to withstand extreme weather and march or run for long stretches of time without giving in.


INT Checks can show how much you recall or can deduce about learned information, as well as your capacity to quickly encode new data.




CHA Checks represent your ability to talk their way through social situations by charming or deceiving, and to lead or convince the people around you.
Awareness (AWR) Checks determine how attuned you are to sensory input. It might help you spot traps or hidden motives.




LUCK Checks can represent the twists and turns of fate. If you’re looking through a cupboard in an abandoned farmstead for some food, a LUCK check might determine whether you find any.
 
Intelligence (INT) Checks can show how much you recall or can deduce about learned information, as well as your capacity to quickly encode new data.
 
 
 
Charisma (CHA) Checks represent your ability to talk their way through social situations by charming or deceiving, and to lead or convince the people around you.
 
 
Luck (LUCK) Checks can represent the twists and turns of fate. If you’re looking through a cupboard in an abandoned farmstead for some food, a LUCK check might determine whether you find any.


===  Player Skills ===
===  Player Skills ===

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