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Strength (STR) Checks can determine whether you succeed at kicking down a door, climbing a wall, or some other feat of strength. | |||
Dexterity (DEX) Checks might be needed if you run along a precipice or try to nimbly sneak past a [[guard]]. | |||
Endurance (END) Checks represent your ability to withstand extreme weather and march or run for long stretches of time without giving in. | |||
Awareness (AWR) Checks determine how attuned you are to sensory input. It might help you spot traps or hidden motives. | |||
LUCK Checks can represent the twists and turns of fate. If you’re looking through a cupboard in an abandoned farmstead for some food, a LUCK check might determine whether you find any. | |||
Intelligence (INT) Checks can show how much you recall or can deduce about learned information, as well as your capacity to quickly encode new data. | |||
Charisma (CHA) Checks represent your ability to talk their way through social situations by charming or deceiving, and to lead or convince the people around you. | |||
Luck (LUCK) Checks can represent the twists and turns of fate. If you’re looking through a cupboard in an abandoned farmstead for some food, a LUCK check might determine whether you find any. | |||
=== Player Skills === | === Player Skills === | ||