Magic Talents: Difference between revisions

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== Arcane Talent Stack ==
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== Arcane Magic Stack ==
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|'''[[Student]] of the [[Arcane]]'''
|'''Student of the Arcane'''
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|Having tapped into the Fundamental Well and reach Attunation, you gain the following benefits.
|Having tapped into the Fundamental Well and reach Attunation, you gain the following benefits.


* <u>Spell Points</u>: Gain 10 SP if this is the first Magic Entry talent you take. Otherwise, gain 5 SP. Each time you level up and spend your talent point on a talent with the arcane tag, you gain +5 maximum SP.
* '''Spell Points.''' Gain 10 SP if this is the first Magic Entry talent you take. Otherwise, gain 5 SP. Each time you level up and take a talent with the arcane magic tag, you gain +5 maximum SP.
* <u>Arcane Power</u>: Gain 1 Arcane Power. Each time you level up and spend your talent point on a talent with the arcane tag, you gain +1 Arcane Power.
* '''Arcane Power.''' Gain 1 Arcane Power. Each time you level up take a talent with the arcane magic tag, you gain +1 Arcane Power.


* <u>[[Arcane Spells]]</u>[[Arcane Spells|:]] You know a number of arcane cantrips and spells equal to your Arcane Power + your INT. Each time this number increases, learn another arcane cantrip or spell.
* '''Arcane Spells.'''[[Arcane Spells|:]] You know a number of arcane cantrips and spells equal to your Arcane Power + your INT. Each time this number increases, learn another arcane cantrip or spell.
* <u>Student</u>: Gain access to the arcane stack. Gain two talents from the arcane stack. (You do not gain additional spell points from these selections.)
* '''Student.''' Gain access to the arcane magic stack. Gain two talents from the arcane magic stack. (You do not gain additional spell points from these selections.)
* <u>Arcanist</u>: Unless otherwise noted, your Casting Attribute is INT.
* '''Arcanist.''' Your magic attribute is INT unless another talent says otherwise.
|''Arcane Talent, Magic Entry''
|''Arcane Magic, Magic Entry''
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|'''Arcane Cantrips'''
|'''Arcane Cantrips'''
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|''Repeatable.'' Gain three arcane cantrips.
|''Repeatable.'' Gain three arcane cantrips.
|''Arcane Talent, Repeatable''
|''Arcane Magic, Repeatable''
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|'''Arcane Knowledge'''
|'''Arcane Knowledge'''
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|''Repeatable.'' Gain one arcane spell or cantrip, and gain +4 Skill Points
|''Repeatable.'' Gain one arcane spell or cantrip, and gain +4 Skill Points that you can assign to any skill with the knowledge tag.
|''Arcane Talent, Repeatable''
|''Arcane Magic, Repeatable''
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|'''[[Arcane Magic]]'''
|'''Arcane Magic'''
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|''Repeatable.'' Gain two arcane cantrips and one arcane spell.
|''Repeatable.'' Gain two arcane cantrips and one arcane spell.
|''Arcane Talent, Repeatable''
|''Arcane Magic, Repeatable''
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|'''Arcane spells'''
|'''Arcane Spells'''
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|''Repeatable.'' Gain two arcane spells.
|''Repeatable.'' Gain two arcane spells.
|''Arcane Talent, Repeatable''
|''Arcane Magic, Repeatable''
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|'''Clear Thoughts'''
|'''Clear Thoughts'''
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|''Repeatable.'' You permanently lose 3d4 maximum HP and can reallocate all talent points that have given you Arcane Power. You cannot reassign Student of the Arcane or Clear Thoughts. If reassigning would cause you to know fewer spells, you can choose which spells you forget. You must spend 8 uninterrupted hours in Attunation to achieve this, and rest for 8 hours following this process. If you are interrupted, you must start the process over. Your talent point changes do not take effect until you’ve finished the entire process. Taking this talent twice does allow you to reallocate the previous uses of this talent, but does not cause you to regain the lost maximum HP.
|''Repeatable.'' You permanently lose 3d4 maximum HP and can reallocate all talent points that have given you Arcane Power. You cannot reassign Student of the Arcane or Clear Thoughts. If reassigning would cause you to know fewer spells, you can choose which spells you forget. You must spend 8 uninterrupted hours in Attunation to achieve this, and rest for 8 hours following this process. If you are interrupted, you must start the process over. Your talent point changes do not take effect until you’ve finished the entire process. Taking this talent twice does allow you to reallocate the previous uses of this talent, but does not cause you to regain the lost maximum HP.
|''Arcane Talent, Repeatable''
|''Arcane Magic, Repeatable''
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|'''Fire Focus'''
|'''Fire Focus'''
|<u>Incompatible</u>: Cold Focus, Necrotic Focus
|<u>Incompatible</u>: Cold Focus, Necrotic Focus
|Your spells that deal fire [[damage]] now ignore Resist, but you can no longer cast spells that deal cold damage.
|Your spells that deal fire damage now ignore Resist, but you can no longer cast spells that deal cold damage.
|''Arcane Talent''
|''Arcane Magic''
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|'''Fire Focus II'''
|'''Fire Focus II'''
|Fire Focus
|Fire Focus
|You gain +1 to hit with spells that deal fire damage, you gain Resist Fire 3, and you gain Vulnerable Cold 1.
|You gain +1 to hit with spells that deal fire damage, you gain Resist Fire 3, and you gain Vulnerable Cold 1.
|''Arcane Talent''
|''Arcane Magic''
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|'''Fire Focus III'''
|'''Fire Focus III'''
|Fire Focus II
|Fire Focus II
|You gain an additional +1 to hit with spells that deal fire damage, and your Resist Fire increases to 6. Your Vulnerable Cold value increases to 2.
|You gain an additional +1 to hit with spells that deal fire damage, and your Resist Fire increases to 6. Your Vulnerable Cold value increases to 2.
|''Arcane Talent''
|''Arcane Magic''
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|'''Fire Focus IV'''
|'''Fire Focus IV'''
|Fire Focus III
|Fire Focus III
|You gain an additional +1 to hit with spells that deal fire damage, you gain Immune Fire, and gain your Vulnerable Cold value increases to 3.
|You gain an additional +1 to hit with spells that deal fire damage, you gain Immune Fire, and your Vulnerable Cold value increases to 3.
|''Arcane Talent''
|''Arcane Magic''
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|'''Cold Focus'''
|'''Cold Focus'''
|Incompatible: Fire Focus, Necrotic Focus
|<u>Incompatible:</u> Fire Focus, Necrotic Focus
|Your spells that deal cold damage now ignore Resist, but you can no longer cast spells that deal fire damage.
|Your spells that deal cold damage now ignore Resist, but you can no longer cast spells that deal fire damage.
|''Arcane Talent''
|''Arcane Magic''
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|'''Cold Focus II'''
|'''Cold Focus II'''
|Cold Focus
|Cold Focus
|You gain +1 to hit with spells that deal cold damage, you gain Resist Cold 3, and you gain Vulnerable Fire 2.
|You gain +1 to hit with spells that deal cold damage, you gain Resist Cold 3, and you gain Vulnerable Fire 2.
|''Arcane Talent''
|''Arcane Magic''
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|'''Cold Focus III'''
|'''Cold Focus III'''
|Cold Focus II
|Cold Focus II
|You gain an additional +1 to hit with spells that deal cold damage, and your Resist Cold increases to 6. Your Vulnerable Fire value increases to 2.
|You gain an additional +1 to hit with spells that deal cold damage, and your Resist Cold increases to 6. Your Vulnerable Fire value increases to 2.
|''Arcane Talent''
|''Arcane Magic''
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|'''Cold Focus IV'''
|'''Cold Focus IV'''
|Cold Focus III
|Cold Focus III
|You gain an additional +1 to hit with spells that deal cold damage, you gain Immune Cold, and gain your Vulnerable Fire value increases to 3.
|You gain an additional +1 to hit with spells that deal cold damage, you gain Immune Cold, and your Vulnerable Fire value increases to 3.
|''Arcane Talent''
|''Arcane Magic''
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|'''Fundamental Recovery'''
|'''Fundamental Recovery'''
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|When you Recoup, you may regain 1d4 SP. If you do, you do not naturally regain HP during that Recoup.
|When you Recoup, you may regain 1d4 SP. If you do, you do not naturally regain HP during that Recoup.
|''Arcane Talent''
|''Arcane Magic''
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|'''Fundamental Recovery II'''
|'''Fundamental Recovery II'''
|Fundamental Recovery
|Fundamental Recovery
|The amount of SP you regain increases by +1d4.
|The amount of SP you regain increases by +1d4.
|''Arcane Talent''
|''Arcane Magic''
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|'''Fundamental Recovery III'''
|'''Fundamental Recovery III'''
|Fundamental Recovery II
|Fundamental Recovery II
|When you use your Fundamental Recovery ability, you can still naturally regain HP as part of the same Recoup.
|When you use your Fundamental Recovery ability, you can still naturally regain HP as part of the same Recoup.
|''Arcane Talent''
|''Arcane Magic''
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|'''Fundamental Recovery IV'''
|'''Fundamental Recovery IV'''
|Fundamental Recovery III
|Fundamental Recovery III
|The amount of SP you regain increases again by +1d4.
|The amount of SP you regain increases again by +1d4.
|''Arcane Talent''
|''Arcane Magic''
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|'''Necrotic Focus'''
|'''Necrotic Focus'''
|Incompatible: Cold Focus, Fire Focus
|Incompatible: Cold Focus, Fire Focus
|Your spells that deal necrotic damage now ignore Resist, but you can no longer cast magic that deals radiant damage.
|Your spells that deal necrotic damage now ignore Resist, but you can no longer cast magic that deals radiant damage.
|''Arcane Talent''
|''Arcane Magic''
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|'''Necrotic Focus II'''
|'''Necrotic Focus II'''
|Necrotic Focus
|Necrotic Focus
|The first time you deal necrotic damage with a spell after Taking a Rest, gain [[Shield]] HP equal to the amount of damage you dealt to one creature.
|The first time you deal necrotic damage with a spell after Taking a Rest, gain [[Shield]] HP equal to the amount of damage you dealt to one creature.
|''Arcane Talent''
|''Arcane Magic''
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|'''Necrotic Focus III'''
|'''Necrotic Focus III'''
|Necrotic Focus II
|Necrotic Focus II
|The first time you deal necrotic damage with a spell after Recouping, gain Shield HP equal to the amount of damage you dealt to one creature.
|The first time you deal necrotic damage with a spell after Recouping, gain Shield HP equal to the amount of damage you dealt to one creature.
|''Arcane Talent''
|''Arcane Magic''
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|'''Necrotic Focus IV'''
|'''Necrotic Focus IV'''
|Necrotic Focus III
|Necrotic Focus III
|When you deal necrotic damage with a spell, gain Shield HP equal to the amount of damage you dealt to one creature.
|When you deal necrotic damage with a spell, gain Shield HP equal to the amount of damage you dealt to one creature.
|''Arcane Talent''
|''Arcane Magic''
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