Pugilist: Difference between revisions

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|''Pugilist, Martial Arts''
|''Pugilist, Martial Arts''
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|'''Predict A Punch II'''
|'''Predict A Punch III'''
|Fluid Forms II, Martial Artist 12
|Fluid Forms II, Martial Artist 12
|Gain +1 ANT. Gain the Impulse III talent from the armor specialization stack if you meet its prerequisites.  
|Gain +1 ANT.  
Gain the Impulse III talent from the Armor Specialization stack if you meet its prerequisites.
|''Pugilist, Martial Arts''
|''Pugilist, Martial Arts''
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|'''Monkey Climbing The Tree'''
|'''Monkey Climbing The Tree'''
|Fluid Forms II, Martial Artist 13
|Fluid Forms II, Martial Artist 13
|When you spend AP to move, you can run along vertical surfaces. You cannot end your movement on a vertical surface or you fall unless you have at least one free hand, in which case you can end your movement on a vertical surface.
|When you spend AP to move, you can run along vertical surfaces. You cannot end your movement on a vertical surface or you fall unless you have at least one free hand, in which case you can end your movement on a vertical surface.
|''Pugilist, Martial Arts''
|''Pugilist, Martial Arts''
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|'''Meijin'''
|'''Meijin'''
|Martial Artist 14
|Martial Artist 14
|Martial artists of any discipline know your name and will eagerly seek you out as a wise and skillful teacher and tutor. Your Know your Enemy ability only requires two attacks. You can regain 1 use of your Pugilist’s Maneuvers by spending 4 AP on your turn.  
|Martial artists of any discipline know your name and will eagerly seek you out as a wise and skillful teacher and tutor.
Your Know your Enemy ability only requires two attacks.


* <u>Myriad Stances</u>: (1/Week) By meditating and training, you can reassign all of your Talent Points within the Martial Arts pugilist stack. If you respec in such a way that you no longer have access to this ability, you cannot use this ability again until you regain access to it.  
You can regain 1 use of your Pugilist’s Maneuvers by spending 4 AP on your turn.
** <u>Level 30</u>: Myriad Stances becomes 1/Recoup.
* '''Myriad Stances.''' (1/Week) By meditating and training, you can reassign all of your Talent Points within the martial arts pugilist track. If you respec in such a way that you no longer have access to this ability, you cannot use this ability again until you regain access to it.  
** '''Level 30:''' Myriad Stances becomes 1/Recoup.
|''Pugilist, Martial Arts, '''Capstone'''''
|''Pugilist, Martial Arts, '''Capstone'''''
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|'''Take A Punch'''
|'''Take A Punch'''
|Pugilist Entry
|Pugilist Entry
|Gain +1 FORT. Gain the Tough talent from the armor specialization stack unless you have one of its incompatibilities.
|Gain +1 FORT.
Gain the Tough talent from the Armor Specialization stack unless you have one of its incompatibilities.
|''Pugilist, Pummeling''
|''Pugilist, Pummeling''
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|'''Greater Counterpunch'''
|'''Greater Counterpunch'''
|Take a Punch
|Take a Punch
|When you use Counterpunch, you gain [[Tactical Advantages|TA]] and deal +2 damage on a hit.
|When you use Counterpunch, you gain TA and deal +2 damage on a hit.
|''Pugilist, Pummeling''
|''Pugilist, Pummeling''
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|'''Greater Corner'''
|'''Greater Corner'''
|Boxer’s Maneuvers
|Boxer’s Maneuvers
|When you use Corner, gain [[Tactical Advantages|TA]]. If you hit, the enemy is Slowed until the end of their turn.
|When you use Corner, gain TA. If you hit, the enemy is Slowed until the end of their turn.
|''Pugilist, Pummeling''
|''Pugilist, Pummeling''
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|'''Mighty Punch'''
|'''Mighty Punch'''
|Greater Corner
|Greater Corner
|Gain +4 Skill Points, which you can spend on skills with the Athleticism tag. Gain Mighty Punch.
|Gain +4 Skill Points that you can spend on any skills with the athleticism tag.  
Gain Mighty Punch.


* <u>Mighty Punch</u>: (1/Recoup) Add +1/2 END to hit, and +END to damage.
* '''Mighty Punch.''' (1/Recoup) Add +1⁄2 END to hit, and +END to damage.
|''Pugilist, Pummeling''
|''Pugilist, Pummeling''
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|'''Take A Punch II'''
|'''Take A Punch II'''
|Mighty Punch
|Mighty Punch
|Gain the Tough II talent from the armor specialization stack if you meet its prerequisites.
|Gain the Tough II talent from the Armor Specialization stack if you meet its prerequisites.
|''Pugilist, Pummeling''
|''Pugilist, Pummeling''
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