Chapter 4: Mountains and Valleys: Difference between revisions

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==== Avalanche ====
==== Avalanche ====
While traveling, the adventurers’ idle noise triggers an avalanche from a higher peak. They can attempt to outrun it, or withstand its effects. Any creatures caught in such an event can make a DC 12-18 Applied Force check to hold their own. On a failure, they take 1d6 Blunt damage per 10 ft the avalanche has traveled, and are swept up into the detritus. During this event, they are Restrained, and continue to take 1d6 Blunt damage per 10 ft they travel. Once the avalanche stops, the creature is buried and begins to suffocate, able to be freed with the same DC used to resist the event.
While traveling, the adventurers’ idle noise triggers an avalanche from a higher peak. They can attempt to outrun it, or withstand its effects. Any creatures caught in such an event can make a DC 16 STR/Applied Force check to hold their own. On a failure, they take 1d6 Blunt damage per 10 ft the avalanche has traveled, and are swept up into the detritus. During this event, they are Restrained, and continue to take 1d6 Blunt damage per 10 ft they travel. Once the avalanche stops, the creature is buried and begins to suffocate, able to be freed with the same DC used to resist the event.


==== Kaijan Sighting ====
==== Kaijan Sighting ====

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