Heroism: Difference between revisions

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''[[Divine]] Spell, Enchanting, Sacrament''
'''APC:''' 3
'''SPC:''' 6
'''Range:''' Touch
'''Requirements''': Verbal, Gesture
'''Duration:''' Up to 1 minute
One creature that you touch becomes Rallied for the duration. Additionally, they gain 1d6 [[Shield]] HP at the start of each of their turns for the duration.


{| class="creature"
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== '''Heroism''' ==
|-
| ''[[Divine]] Spell, Enchanting, Sacrament''
|-
|'''APC:''' 3
|-
|'''SPC:''' 6
|-
|'''Range:''' Touch
|-
|'''Requires:''' Gesture, Verbal
|-
|'''Duration:''' Up to 1 minute
|-
!Spell Description
|-
|One creature that you touch becomes Rallied for the duration. Additionally, they gain 1d6 [[Shield]] HP at the start of each of their turns for the duration.
These effects last until the end of your next turn, but you may spend 1 AP on your next turn to extend the duration until the end of your subsequent turn, to a maximum of 1 minute.
These effects last until the end of your next turn, but you may spend 1 AP on your next turn to extend the duration until the end of your subsequent turn, to a maximum of 1 minute.
 
|-
'''Sacrament:''' If you expend 25 sc worth of incense when you cast this spell, then it lasts for the full duration without you needing to spend AP to extend it.
!Sacrament
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|'''Sacrament:''' If you expend 25 sc worth of incense when you cast this spell, than it lasts for the full duration without you needing to spend AP to extend it.  
|}




[[Divine Spells|[Back to Divine Magic]]]
[[Divine Spells|[Back to Divine Magic]]]

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