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!Tags | !Tags | ||
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| | |'''Horde Summoner''' | ||
| | |Hellcrafter Entry | ||
| | |When you use Soulbind, you may touch four or more corpses. If you do, rather than creating one Hellspawn, you create a Hellspawn Swarm, or your "Horde". The swarm uses the stats of a Hellspawn Swarm, but follows some special rules as noted below. | ||
| | |||
During [[combat]], the swarm cannot function unless you are within the swarm. While you are within the swarm, it is treated as a 5 ft radius aura that is centered on you. You may spend 2 AP on each of your turns to cause the swarm to make one of its attacks. You have +2 to your physical defenses and AR while your swarm is not Bloodied, and +1 to these defenses while your swarm is Bloodied. | |||
A creature may target you or the swarm. You have vulnerable 1 AOE while your swarm is active. | |||
|''Hellcrafter, Hordemaster'' | |||
|- | |- | ||
| | |'''Recall to Service''' | ||
| | |Horde Summoner | ||
| | |You may use Soulbind 1/2 CHA/Rest (min 1). You may not have more than one Hellspawn or Hellspawn Swarm active at one time, however. | ||
| | |''Hellcrafter, Hordemaster'' | ||
|- | |- | ||
| | |'''Growing Horde''' | ||
| | |Recall to Service | ||
| | |Your horde's radius is now 10 ft, or 5 ft when Bloodied. | ||
| | |||
Additionally, your horde gains a bonus on attack rolls equal to 1/2 your CHA. | |||
|''Hellcrafter, Hordemaster'' | |||
|- | |- | ||
| | |'''Thrash of Limbs''' | ||
| | |Growing Horde | ||
| | Incompatibilities: Clash of Claws | ||
| | |The area within your horde's radius is considered Difficult Terrain to hostile creatures. You are Concealed while within your horde's radius. | ||
|''Hellcrafter, Hordemaster'' | |||
|- | |- | ||
| | |'''Thrash of Limbs II''' | ||
| | |Thrash of Limbs | ||
| | |While your horde has full health, or has Shield HP and is not bloodied, you have Partial Cover (+3). | ||
| | |||
Your horde has +4 on Grappling checks. | |||
|''Hellcrafter, Hordemaster'' | |||
|- | |- | ||
| | |'''Thrash of Limbs III''' | ||
| | |Thrash of Limbs II | ||
| | |Allies are also considered Concealed while within your horde's radius. If your horde is not Bloodied and has Shield HP, you have Total Cover. | ||
| | |''Hellcrafter, Hordemaster'' | ||
|- | |- | ||
| | |'''Clash of Claws''' | ||
| | |Growing Horde | ||
| | Incompatibilities: Thrash of Limbs | ||
| | |While not Bloodied, your horde adds 1/2 your CHA to their damage rolls. | ||
|''Hellcrafter, Hordemaster'' | |||
|- | |- | ||
| | |'''Clash of Claws II''' | ||
| | |Clash of Claws | ||
| | |While not Bloodied, your horde gains an attack bonus equal to your total CHA, instead of 1/2. | ||
| | |''Hellcrafter, Hordemaster'' | ||
|- | |- | ||
| | |'''Clash of Claws III''' | ||
| | |Clash of Claws II | ||
| | |While not Bloodied, your horde adds CHA to their damage rolls, and 1/2 your CHA to their damage rolls while Bloodied. | ||
| | |''Hellcrafter, Hordemaster'' | ||
|- | |- | ||
| | |'''Growing Horde II''' | ||
| | |Hordemaster 6 | ||
| | |Your horde's radius is now 15 ft, or 10 ft when Bloodied. | ||
| | |''Hellcrafter, Hordemaster'' | ||
|- | |- | ||
| | |'''Recall to Service II''' | ||
| | |Growing Horde II | ||
| | |When you Recoup, you may regain 1 use of your Soulbind. When you use Soulbind to summon a Hellspawn Swarm and you previously had a Hellspawn Swarm, your new swarm gains Shield HP equal to your previous swarm's current HP. | ||
| | |''Hellcrafter, Hordemaster'' | ||
|- | |- | ||
| | |'''Growing Horde III''' | ||
| | |Recall to Service II | ||
| | |When your horde occupies the space of a fresh corpse that has died within the past 10 minutes, you may spend 3 AP to resurrect the corpse, causing it to join your horde. Your horde regains 1d10+CHA HP and gains 1d10 Shield HP. (2/Recoup) | ||
| | |''Hellcrafter, Hordemaster'' | ||
|- | |- | ||
| | |'''All-Out Assault''' | ||
| | |Growing Horde III | ||
| | Incompatibilities: Protect the Maker | ||
| | |You may spend 3 AP to turn your horde into a cone twice as long as your radius, or a line three times as long as your radius, or to turn your horde back into its typical radius shape. When a cone or line, you are on one side of the horde and do not gain benefits from being within the horde. | ||
|''Hellcrafter, Hordemaster'' | |||
|- | |- | ||
| | |'''All-Out Assault II''' | ||
| | |All-Out Assault | ||
| | |Your horde gains the ability to Exploit, but you must spend your own AP reactively for them to do so. It costs 1 AP for your Horde to Exploit. | ||
| | |''Hellcrafter, Hordemaster'' | ||
|- | |- | ||
| | |'''All-Out Assault III''' | ||
| | |All-Out Assault II | ||
| | |You may expend one of your uses of Soulbind to [[order]] an all-out assault. For the next 5 minutes, you may order your horde to make an attack for 1 AP, instead of 2. Whenever your horde kills a creature, your horde gains 1d10 Shield HP. | ||
| | |''Hellcrafter, Hordemaster'' | ||
|- | |||
|'''Protect the Maker''' | |||
|Growing Horde III | |||
Incompatibilities: All-Out Assault | |||
|When you would take damage and no other creature would, you may deal the damage to your horde instead. | |||
|''Hellcrafter, Hordemaster'' | |||
|- | |||
|'''Protect the Maker II''' | |||
|Protect the Maker | |||
|When one of your allies within the horde's radius would take damage and no other creature would, you may deal the damage to the horde instead. | |||
|''Hellcrafter, Hordemaster'' | |||
|- | |||
|'''Protect the Maker III''' | |||
|Protect the Maker II | |||
|You may expend one of your uses of Soulbind to order a full-scale defense. For the next 5 minutes, provided that your horde has any HP, you have Total Cover when it is not your turn. | |||
|''Hellcrafter, Hordemaster'' | |||
|- | |||
|'''Recall to Service III''' | |||
|Hordemaster 12 | |||
|Soulbind becomes CHA/Rest. You may have up to 2 uses of Soulbind active at one time, but only one may be a Hellspawn Swarm. | |||
|''Hellcrafter, Hordemaster'' | |||
|- | |||
|'''Growing Horde IV''' | |||
|Recall to Service III | |||
|Your horde's radius is now 20 ft, or 15 ft when Bloodied. It has additional HP equal to 4x your Occult Power. | |||
|''Hellcrafter, Hordemaster'' | |||
|- | |||
|'''Hordemaster''' | |||
|Growing Horde IV | |||
|For you, life and Essence is a fungible resource. | |||
You may spend 1 AP to lose any amount of HP. Your horde gains that much HP, but it is Shield HP if they are not Bloodied. | |||
You may spend 1 AP to make your horde lose any amount of HP. You gain that much HP, but it is Shield HP if you are not Bloodied. | |||
Your horde's maximum HP is now 6x your Occult Power. | |||
'''''Level 30:''''' Any time you would gain HP or Shield HP, or cause another creature to gain HP or Shield HP, you may choose whether it is HP or Shield HP. | |||
Your horde's maximum HP is now 8x your Occult Power. | |||
|''Hellcrafter, Hordemaster, '''Capstone''''' | |||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||