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'''Spell.''' The Greater Forest Witch can cast one of its chants. | '''Spell.''' The Greater Forest Witch can cast one of its chants. | ||
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==== '''''OR''' the | ==== '''''OR''' the Greater Forest Witch can take '''TWO''' of the following actions, or take the same action '''twice...''''' ==== | ||
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| colspan="6" |''' | | colspan="6" |'''Move.''' The Greater Forest Witch moves up to its speed. | ||
'''Withering Grasp.''' ''Reach 5 ft Natural Weapon''. +5 vs FORT. '''Hit:''' 9 (2d8) necrotic. | |||
'''Spell.''' The Greater Forest Witch can cast one of its chants. | |||
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| colspan="6" | | | colspan="6" | | ||
==== '''''...AND''' take '''ONE''' of the following actions.''==== | ==== '''''...AND''' take '''ONE''' of the following actions.''==== | ||
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| colspan="6" |''' | | colspan="6" |'''Forest Magic'''. The Forest Witch can cast one of its at will spells. | ||
'''Charm (Recharge 6).''' ''Ranged 30 ft Natural Weapon''. +5 vs WILL. '''Hit''': Target is Charmed for 1 minute. The Forest Witch makes a CHA attack vs the target’s LOG at the start of each of the creature’s turns for the duration. On a hit, the creature must attempt to attack another creature that is hostile to the witch, if possible. | |||
'''Drink of the Earth (Recharge 5)'''. If the Greater Forest Witch is standing directly on vegetation or soil, it regains 5 (1d10) HP; it repeats this ability at the start of it's next turn for free, without spending an action to do so. | |||
'''Overwhelming Dread (1/Recoup).''' ''Ranged 120 ft Natural Weapon''. +5 vs WILL against all creatures in a 20ft radius of a point within range. '''Hit''': Target gains 1 Death Point, but does not lose HP. | |||
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| colspan="6" | | | colspan="6" | | ||
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''==== | ==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''==== | ||
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| colspan="6" |''' | | colspan="6" |'''Forest Magic'''. The Forest Witch can cast one of its at will spells. | ||
'''Charm (Recharge 6).''' ''Ranged 30 ft Natural Weapon''. +5 vs WILL. '''Hit''': Target is Charmed for 1 minute. The Forest Witch makes a CHA attack vs the target’s LOG at the start of each of the creature’s turns for the duration. On a hit, the creature must attempt to attack another creature that is hostile to the witch, if possible. | |||
'''Drink of the Earth (Recharge 5)'''. If the Greater Forest Witch is standing directly on vegetation or soil, it regains 5 (1d10) HP; it repeats this ability at the start of it's next turn for free, without spending an action to do so. | |||
'''Overwhelming Dread (1/Recoup).''' ''Ranged 120 ft Natural Weapon''. +5 vs WILL against all creatures in a 20ft radius of a point within range. '''Hit''': Target gains 1 Death Point, but does not lose HP. | |||
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! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
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| colspan="6" |''' | | colspan="6" |'''Spatial Warp (1/Round).''' When a creature moves within 20 ft of the Greater Forest Witch, Greater Forest Witch can make a reactive attack: +5 vs ANT. '''Hit:''' Teleport the target 20 ft in a direction of the Greater Witch’s choice to an unoccupied space on the ground. | ||
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