Winter Spirit: Difference between revisions

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=== Winter Spirit ===
=== Winter Spirit ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 12''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Medium. Fae ([[Primal]])''
|-
|-
!'''STR'''
!'''STR'''
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!CHA
!CHA
|-
|-
!5
!2
!5
!3
!0
!0
!0
!1
!0
!0
!0
!0
|-
|-
|
|
!Ref: 10
!Ref: 12
!Fort: 10
!Fort: 15
!Ant: 10
!Ant: 13
!Log: 10
!Log: 10
!Will: 10
!Will: 11
|-
|-
| colspan="6" |
| colspan="6" |
|-
|-
| colspan="3" |
| colspan="3" |
| colspan="3" |'''Resist''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 13
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |'''Immune''' Cold
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 110
| colspan="3" |'''Immune''' Info
| colspan="3" |'''Vulnerable''' Fire 1
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 30 ft, Fly 20 ft
| colspan="3" |'''Senses''' Info
| colspan="3" |'''Traits''' Immutable, Iron Will
|-
|-
| colspan="3" |'''[[Skills]]''' Info
| colspan="3" |
| colspan="3" |'''Traits''' Info
| colspan="3" |
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Forestwalker.''' The Winter Spirit ignores naturally created difficult terrain while outdoors.
'''Winter Eye.''' The Winter Spirit ignores TD from creatures being Concealed due to natural phenomena.
 
'''Blizzard (1/Rest).''' Using END, the Winter Spirit can cast the [[Blizzard]] Primal Invocation.
 
'''Everfog (1/Rest).''' Using END, the Winter Spirit can cast the [[Everfog]] Primal Invocation.
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Winter Spirit can take THREE of the following actions, or take the same action '''three times.''''' ====
|-
| colspan="6" |'''Feature.''' Info
|-
|-
| colspan="6" |
| colspan="6" |'''Move.''' The Vertumna can move up to its speed.
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
'''Freezing Touch.''' ''Reach 10 ft Natural Weapon''. +5 vs FORT. '''Hit''': 8 (1d8+5) cold and the target is Chilled until the end of their next turn.
|-
| colspan="6" |'''Feature.''' Info
|-
| colspan="6" |
==== '''''...AND''' take '''ONE''' of the following actions.''====
|-
|-
| colspan="6" |'''Feature.''' Info
! colspan="6" |
|-
|-
| colspan="6" |
| colspan="6" |
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
==== '''''OR''' the Winter Spirit can take '''TWO''' of the following actions, or take the same action '''twice.''''' ====
|-
| colspan="6" |'''Feature.''' Info
|-
|-
! colspan="6" |Reactions
| colspan="6" |'''Move.''' The Vertumna can move up to its speed.
|-
'''Cold Snap.''' ''Ranged  120 ft  Natural Weapon''. +5 vs FORT of all creatures in a 20 ft radius of one point within range. '''Hit:''' 18 (4d8) cold and a creature is Chilled until the end of their next turn. '''Miss:''' 1⁄2 [[damage]], and no Chilled condition.
| colspan="6" |'''Feature.''' Info
|}
|}
=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info

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