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=== | === Young Sphinx === | ||
|- | |- | ||
| colspan="6" |''Monster Level:'' | | colspan="6" |''Monster Level: 7'' | ||
|- | |- | ||
| colspan="6" |'' | | colspan="6" |''Medium. Monstrosity'' | ||
|- | |- | ||
! | !STR | ||
!DEX | !DEX | ||
!END | !END | ||
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!CHA | !CHA | ||
|- | |- | ||
!1 | |||
!0 | !0 | ||
! | !2 | ||
! | !4 | ||
! | !4 | ||
! | !2 | ||
|- | |- | ||
| | | | ||
!Ref: 10 | !Ref: 10 | ||
!Fort: | !Fort: 12 | ||
!Ant: | !Ant: 14 | ||
!Log: | !Log: 14 | ||
!Will: | !Will: 12 | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
| colspan="3" |'''[[Armor]] Rating''' | | colspan="3" |'''[[Armor]] Rating''' 11 | ||
| colspan="3" |''' | | colspan="3" |'''Resist''' Magic 1, Psychic 9 | ||
|- | |- | ||
| colspan="3" |'''Hit Points''' | | colspan="3" |'''Hit Points''' 70 | ||
| colspan="3" |''' | | colspan="3" |'''Senses''' Darkvision 30 ft | ||
|- | |- | ||
| colspan="3" |'''Speed''' | | colspan="3" |'''Speed''' 30 ft, Fly 30 ft | ||
| colspan="3" |'''Traits''' Immutable, Unerring Mind, Vigilant | |||
| colspan="3" |'''Traits''' | |||
|- | |- | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Scholar.''' The Young Sphinx has +6 in one skill of its choice with the Knowledge tag, and +2 in all other skills with the Knowledge tag. | ||
'''Riddle Me This.''' The Young Sphinx may challenge one or more creatures to a contest of riddles (see the sidebar). | |||
|- | |- | ||
! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''The | ==== ''The Young Sphinx can '''MOVE''' and take '''TWO''' of the following actions, or take the same action '''twice.''''' ==== | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Move.''' The Young Sphinx can move up to its speed. | ||
'''Claws.''' ''Reach 5 ft, Natural Weapon.'' +1 vs AR. '''Hit:''' 4 (1d6+1) sharp. | |||
'''Admonish.''' ''Ranged (30 ft), Natural Weapon.'' +2 vs WILL. '''Hit:''' The creature is Staggered until the end of its next turn. | |||
'''Engage.''' The Young Sphinx chooses a creature within 5ft of it to become Engaged. | |||
|- | |- | ||
! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Engage (1/Round).''' When an Engaged creature tries to move out of the Young Sphinx’s reach, it can attack with Claws. If it hits, it deals [[damage]] and the creature’s speed becomes 0. | ||
|} | |} | ||
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