Veteran Soldier: Difference between revisions

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[[Creature List|[Back to creatures]]]
[[Creature List|[Back to creatures]]]
Whether in the savage wilds or in enormous urban sprawls, virtually every quest will bring adventurers into contact with other humanoids.
Remember that you can easily customize an NPC stat block by giving it unique lineage features, BOP ranks, and/or [[Specialization Talents|specialization talents]] as though it were a level 1 PC. Giving an NPC a talent will increase its danger in [[combat]].
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| colspan="6" |'''Move.''' The Veteran Soldier can move up to its speed.
| colspan="6" |'''Move.''' The Veteran Soldier can move up to its speed.
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| colspan="6" |'''Claymore.''' ''Reach 5 ft Hand-and-a-half Weapon.'' +3 vs AR. '''Hit:''' 9 (1d12 + 3) sharp.
| colspan="6" |'''Claymore.''' ''Reach 5 ft Hand-and-a-Half Weapon.'' +3 vs AR. '''Hit:''' 9 (1d12 + 3) sharp.
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| colspan="6" |'''Longsword.''' ''Reach 5 ft Hand-and-a-half Weapon.'' +3 vs AR. '''Hit:''' 7 (1d8 + 3) sharp, or 8 (1d10 + 3) sharp if two-handed.
| colspan="6" |'''Longsword.''' ''Reach 5 ft Hand-and-a-Half Weapon.'' +3 vs AR. '''Hit:''' 7 (1d8 + 3) sharp, or 8 (1d10 + 3) sharp if two-handed.
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| colspan="6" |'''Recurve Bow.''' ''Ranged 200 ft Weapon.'' +0 vs AR. '''Hit:''' 3 (1d6) sharp.
| colspan="6" |'''Recurve Bow.''' ''Ranged 200 ft Weapon.'' +0 vs AR. '''Hit:''' 3 (1d6) sharp.

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