Narai Ancient: Difference between revisions

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=== Name ===
=== Narai Ancient ===
|-
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| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 25''
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| colspan="6" |''Size. Type''
| colspan="6" |''Titan. Eldritch Beast (Psionic)''
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!'''STR'''
!'''STR'''
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!CHA
!CHA
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!10
!0
!0
!0
!10
!0
!6
!0
!10
!0
!10
!0
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|-
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!Ref: 10
!Ref: 10
!Fort: 10
!Fort: 20
!Ant: 10
!Ant: 16
!Log: 10
!Log: 20
!Will: 10
!Will: 20
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|-
| colspan="6" |
| colspan="6" |
|-
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| colspan="3" |
| colspan="3" |
| colspan="3" |'''Resist''' Info
| colspan="3" |
|-
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| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 20
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |'''Immune''' Psychic, Psionic, [[Arcane]], [[Occult]]
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| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 15
| colspan="3" |'''Immune''' Info
| colspan="3" |'''Vulnerable''' [[Primal]] 1, [[Divine]] 1 '''DT'''  20
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| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 0 ft, Swim 20 ft, Fly 20 ft
| colspan="3" |'''Senses''' Info
| colspan="3" |'''Traits''' Immutable, Unerring Mind
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| colspan="3" |'''[[Skills]]''' Info
| colspan="3" |
| colspan="3" |'''Traits''' Info
| colspan="3" |
|-
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! colspan="6" |Features
! colspan="6" |Features
|-
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| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Psionic Navigator.''' The Narai Ancient can cast the [[Telepathic Anchor]] invocation 1/Rest.
'''Adaptive Protector.''' The Narai Ancient can cast the [[Adapt]] invocation at will, applying its benefits to any creature that has lived on the Narai Ancient for at least 1 week instead of applying the benefits to itself.
 
'''Psionic City.''' The Narai Ancient can cast [[Assembly]] at will, but is limited to only assembling structures on its own bulbous head.
 
'''Psion.''' Using END, the Narai Ancient can cast the following psionic spells innately.
 
(At Will) [[Lesser Telekinesis]], [[Psychonavigation]]
 
(3/Day) [[Greater Telekinesis]]
 
(1/Day) [[Grand Telekinesis]], [[Mind Palace]], [[Mind Wipe]]
 
'''Electromagnetic Psychokinetic Field.''' No creature within 60 ft of the Narai Ancient can be Charmed or Enthralled.
|-
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! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
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| colspan="6" |
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==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Narai Ancient can take TWO of the following actions, or take the same action '''twice.''''' ====
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| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Narai Ancient can move up to its speed.
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'''Sting.''' ''Reach 100 ft Natural Weapon''. +0 vs AR. '''Hit''': 22 (4d10) lightning and the creature is Paralyzed until the end of its next turn.
| colspan="6" |
 
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
'''Spells.''' The Narai Ancient can cast one of its innate spells.
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| colspan="6" |'''Feature.''' Info
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| colspan="6" |
==== '''''...AND''' take '''ONE''' of the following actions.''====
|-
| colspan="6" |'''Feature.''' Info
|-
| colspan="6" |
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
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| colspan="6" |'''Feature.''' Info
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! colspan="6" |Reactions
|-
| colspan="6" |'''Feature.''' Info
|}
|}
=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info

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