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| colspan="3" |'''[[Armor]] Rating''' 14 | | colspan="3" |'''[[Armor]] Rating''' 14 | ||
| colspan="3" |''' | | colspan="3" |'''Immune''' Non-Magical [[Weapons]] | ||
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| colspan="3" |'''Hit Points''' 92 | | colspan="3" |'''Hit Points''' 92 | ||
| colspan="3" |''' | | colspan="3" |'''Vulnerable''' [[Divine]] 2 | ||
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| colspan="3" |'''Speed''' | | colspan="3" |'''Speed''' 30 ft, Fly 80 ft | ||
| colspan="3" |'''Senses''' Darkvision | | colspan="3" |'''Senses''' Darkvision 120 ft | ||
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| colspan="3" | | | colspan="3" | | ||
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| colspan="6" |'''Move.''' The Night Devil can move up to its speed. | | colspan="6" |'''Move.''' The Night Devil can move up to its speed. | ||
'''Claws.''' Reach | '''Claws.''' ''Reach 5 ft Natural Weapon''. +5 vs AR. '''Hit:''' 8 (1d6+5) sharp. | ||
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! colspan="6" | | |||
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| colspan="6" | | | colspan="6" | | ||
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| colspan="6" |'''Move.''' The Night Devil can move up to its speed. | | colspan="6" |'''Move.''' The Night Devil can move up to its speed. | ||
'''Gore.''' Reach | '''Gore.''' ''Reach 5 ft Natural Weapon.'' +5 vs REF. '''Hit:''' 10 (1d10+5) sharp. If the target is large or smaller, it is knocked Prone. | ||
'''Paralyzing Gaze.''' Ranged | |||
'''Paralyzing Gaze.''' ''Ranged 30 ft Natural Weapon''. +5 vs WILL. '''Hit:''' The target becomes Paralyzed until the end of its next turn | |||
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! colspan="6" | | |||
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| colspan="6" | | | colspan="6" | | ||
==== ''OR the Night Devil can take ONE of the following actions.'' ==== | ==== ''OR the Night Devil can take ONE of the following actions.'' ==== | ||
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| colspan="6" |'''Devil Scream.''' | | colspan="6" |'''Devil Scream.''' ''60 ft Radius Natural Weapon''. +5 vs WILL of each creature within the radius. '''Hit:''' 10 (1d10+5) sonic and the target becomes Shaken until the end of its next turn and Frightened for 1 minute. A creature Frightened by Devil Scream can make a DC15 CHA check at the end of its turn to end this condition and become immune to being Frightened by Devil Scream for 8 hours. | ||
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! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
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| colspan="6" |Exploit (1/Round). The Night Devil can Exploit. | | colspan="6" |'''Exploit (1/Round).''' The Night Devil can [[Actions#Advanced Maneuvers|Exploit]]. | ||
|} | |} | ||