Mossy Cobbler: Difference between revisions

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| colspan="3" |'''[[Armor]] Rating''' 11  
| colspan="3" |'''[[Armor]] Rating''' 11  
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| colspan="3" |'''Traits''' Immutable
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| colspan="3" |'''Hit Points''' 15
| colspan="3" |'''Hit Points''' 15
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| colspan="3" |'''[[Skills]]''' (DEX) Sneaking +10
| colspan="3" |'''[[Skills]]''' (DEX) Sneaking +10
| colspan="3" |'''Traits''' Immutable
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! colspan="6" |Features
! colspan="6" |Features
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| colspan="6" |'''False Appearance.''' While motionless, the mossy cobbler is indistinguishable from normal plant life.
| colspan="6" |'''False Appearance.''' While motionless, the Mossy Cobbler is indistinguishable from normal plant life.
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! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
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| colspan="6" |'''Move.''' The Mossy Cobbler moves up to its speed.
| colspan="6" |'''Move.''' The Mossy Cobbler moves up to its speed.
'''Bludgeon.''' ''Reach 5 ft, Natural Weapon.'' +2 vs AR. '''Hit:''' 5 (1d6+2) blunt.
'''Bludgeon.''' ''Reach 5 ft, Natural Weapon.'' +2 vs AR. '''Hit:''' 5 (1d6+2) blunt.
'''Ensnare.''' ''Reach 30 ft, Natural Weapon.'' +2 vs REF. '''Hit:''' Creature is Restrained (escape DC 12).
'''Ensnare.''' ''Reach 30 ft, Natural Weapon.'' +2 vs REF. '''Hit:''' Creature is Restrained (escape DC 12).
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