Mindlurk: Difference between revisions

Jump to navigation Jump to search
no edit summary
(Information filled in.)
No edit summary
 
(One intermediate revision by one other user not shown)
Line 7: Line 7:
Despite their shy and docile nature, Mindlings are generally treated with fear and hostility from local populations due to their strange appearance and their ability to transform into dangerous Mindlurks.
Despite their shy and docile nature, Mindlings are generally treated with fear and hostility from local populations due to their strange appearance and their ability to transform into dangerous Mindlurks.


=== Mindlurk ===
If a Mindling feeds on negative or hostile thoughts for long periods of time, it might turn into a ferocious Mindlurk. These creatures grow larger, their eyes take on a dull red hue, and their fingers sprout enormous talons. Mindlurks become ravenous for more psionic energy, and they fulfill this craving by devouring humanoid brains.
If a Mindling feeds on negative or hostile thoughts for long periods of time, it might turn into a ferocious Mindlurk. These creatures grow larger, their eyes take on a dull red hue, and their fingers sprout enormous talons. Mindlurks become ravenous for more psionic energy, and they fulfill this craving by devouring humanoid brains.


Line 14: Line 15:
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Mindlurk ===
|-
|-
| colspan="6" |''Monster Level: 14''
| colspan="6" |''Monster Level: 14''
Line 47: Line 48:
|-
|-
| colspan="3" |'''Hit Points''' 132
| colspan="3" |'''Hit Points''' 132
| colspan="3" |'''Immune''' Info
| colspan="3" |'''Senses''' Darkvision 60 ft
|-
|-
| colspan="3" |'''Speed''' 30 ft
| colspan="3" |'''Speed''' 30 ft
| colspan="3" |'''Senses''' Darkvision 60 ft
| colspan="3" |'''Traits''' Immutable, Iron Will
|-
|-
| colspan="3" |
| colspan="3" |
| colspan="3" |'''Traits''' Immutable, Iron Will
| colspan="3" |
|-
|-
! colspan="6" |Features
! colspan="6" |Features
Line 59: Line 60:
| colspan="6" |'''Aura of Hate.''' Humanoids that spend 1 hour within 200 ft of the Mindlurk must make a DC 15 CHA check. On a fail, a creature is overcome with negative emotions for the next hour. Mindlurks have +2 TA against such creatures.
| colspan="6" |'''Aura of Hate.''' Humanoids that spend 1 hour within 200 ft of the Mindlurk must make a DC 15 CHA check. On a fail, a creature is overcome with negative emotions for the next hour. Mindlurks have +2 TA against such creatures.
'''Dark Hunger.''' The Mindlurk must consume the brain of a humanoid with 0 or more INT at least once per day or it becomes Fatigued.
'''Dark Hunger.''' The Mindlurk must consume the brain of a humanoid with 0 or more INT at least once per day or it becomes Fatigued.
'''Painshare.''' If the Mindlurk takes Psychic [[damage]], all hostile creatures within 60 ft must make a DC 15 CHA check or take the same amount of psychic damage.
'''Painshare.''' If the Mindlurk takes Psychic [[damage]], all hostile creatures within 60 ft must make a DC 15 CHA check or take the same amount of psychic damage.
|-
|-
Line 68: Line 70:
| colspan="6" |'''Move.''' The Mindlurk can move up to its speed.
| colspan="6" |'''Move.''' The Mindlurk can move up to its speed.
'''Claws.''' ''Reach 5 ft, Natural Weapon.'' +5 vs AR. '''Hit:''' 9 (1d8+5) sharp.
'''Claws.''' ''Reach 5 ft, Natural Weapon.'' +5 vs AR. '''Hit:''' 9 (1d8+5) sharp.
'''Psychic Assault.''' ''Ranged (30 ft), Natural Weapon.'' +5 vs WILL. '''Hit:''' 9 (1d8+5) psychic.
'''Psychic Assault.''' ''Ranged (30 ft), Natural Weapon.'' +5 vs WILL. '''Hit:''' 9 (1d8+5) psychic.
|-
|-
Line 76: Line 79:
|-
|-
| colspan="6" |'''Move.''' The Mindlurk can move up to its speed.
| colspan="6" |'''Move.''' The Mindlurk can move up to its speed.
'''Claws.''' The Mindlurk can make a Claws attack.
'''Claws.''' ''Reach 5 ft, Natural Weapon.'' +5 vs AR. '''Hit:''' 9 (1d8+5) sharp.
'''Psychic Assault.''' The Mindlurk can make a Psychic Assault attack.
 
'''Psychic Assault.''' ''Ranged 30 ft Natural Weapon.'' +5 vs WILL. '''Hit:''' 9 (1d8+5) psychic.
|-
|-
| colspan="6" |
| colspan="6" |
==== '''''...AND''' take of the following action.''====
==== '''''...AND''' take of the following action.''====
|-
|-
| colspan="6" |'''Psychic Scream.''' ''30 ft Radius, Natural Weapon.'' +5 vs WILL of each creature within the radius. '''Hit:''' 10 (1d10+5) psychic, and the target becomes Shaken until the end of its next turn.
| colspan="6" |'''Psychic Scream.''' ''30 ft Radius Natural Weapon.'' +5 vs WILL of each creature within the radius. '''Hit:''' 10 (1d10+5) psychic, and the target becomes Shaken until the end of its next turn.
|-
|-
! colspan="6" |
! colspan="6" |
Line 89: Line 93:
==== ''OR the Mindlurk can take the following action.''====
==== ''OR the Mindlurk can take the following action.''====
|-
|-
| colspan="6" |'''Overwhelming Hatred.''' ''Ranged (30 ft) Natural Weapon.'' +5 vs WILL. Hit: The target becomes Enthralled for 1 minute. Creatures Enthralled by Overwhelming Hatred can make a DC 15 CHA check at the end of each of their turns to end this condition and become immune to Overwhelming Hatred for 1 hour.
| colspan="6" |'''Overwhelming Hatred.''' ''Ranged 30 ft Natural Weapon.'' +5 vs WILL. '''Hit:''' The target becomes Enthralled for 1 minute. Creatures Enthralled by Overwhelming Hatred can make a DC 15 CHA check at the end of each of their turns to end this condition and become immune to Overwhelming Hatred for 1 hour.
|}
|}

Navigation menu