Hungering Shade: Difference between revisions

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| colspan="6" |'''Devour Magic.''' The Shade is immune to spells that cost 10 or less SP to cast unless it willingly accepts. If a spell negated in this way deals [[damage]], the Hungering shade instead heals 1d4 HP.
| colspan="6" |'''Devour Magic.''' The Shade is immune to spells that cost 10 or less SP to cast unless it willingly accepts. If a spell negated in this way deals [[damage]], the Hungering shade instead heals 1d4 HP.
'''Oppressive Shadow.''' The Shade emits an aura in a 20 ft radius aura that dampens magical abilities around it. While in dim light or [[darkness]], any living creature that casts magic within this aura must spend 1 additional SP when casting any spell, and spells that fail still consume SP.
'''Oppressive Shadow.''' The Shade emits an aura in a 20 ft radius aura that dampens magical abilities around it. While in dim light or [[darkness]], any living creature that casts magic within this aura must spend 1 additional SP when casting any spell, and spells that fail still consume SP.
'''Shadow Strength.''' When the Shade starts its turn in dim light, it gains Regen 2. When it starts its turn in darkness, it gains Regen 5.
'''Shadow Strength.''' When the Shade starts its turn in dim light, it gains Regen 2. When it starts its turn in darkness, it gains Regen 5.
'''Foul Contagion.''' When the Hungering Shade kills a humanoid, it rises 1d10 minutes later as a Shambling [[Grim]] that follows the Hungering Shade’s mental commands.
'''Foul Contagion.''' When the Hungering Shade kills a humanoid, it rises 1d10 minutes later as a Shambling [[Grim]] that follows the Hungering Shade’s mental commands.
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