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| colspan="3" |'''Hit Points''' 35 | | colspan="3" |'''Hit Points''' 35 | ||
| colspan="3" | | | colspan="3" |'''Senses''' Low-Light Vision 60 ft | ||
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| colspan="3" |'''Speed''' | | colspan="3" |'''Speed''' 30 ft, Swim 30 ft | ||
| colspan="3" |''' | | colspan="3" |'''Traits''' Iron Will | ||
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| colspan=" | | colspan="6" |'''[[Skills]]''' (STR) Applied Force +3; (CHA) Intimidating +3, Persuading +3 | ||
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! colspan="6" |Features | ! colspan="6" |Features | ||
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| colspan="6" |'''Amphibious.''' The [[Chosen]] can breathe both air and water. One with the Deep. When a Chosen Boatswain reaches 0 HP, roll 1d4. On a 4, the crewmate’s corpse immediately dissolves into 1d4 Swarms of Crustaceans. The Swarms take the same [[initiative]] as the Boatswain. | | colspan="6" |'''Amphibious.''' The [[Chosen]] can breathe both air and water. One with the Deep. When a Chosen Boatswain reaches 0 HP, roll 1d4. On a 4, the crewmate’s corpse immediately dissolves into 1d4 Swarms of Crustaceans. The Swarms take the same [[initiative]] as the Boatswain. | ||
'''[[Gift of the Chosen]].''' Any creature that hits the Chosen with an attack or ability that deals psychic [[damage]] must make a DC 13 CHA check or contract Gift of the Chosen | '''[[Gift of the Chosen]].''' Any creature that hits the Chosen with an attack or ability that deals psychic [[damage]] must make a DC 13 CHA check or contract Gift of the Chosen. | ||
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! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
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| colspan="6" |'''Move.''' The Chosen can move up to its speed. | | colspan="6" |'''Move.''' The Chosen can move up to its speed. | ||
'''Claw.''' '' | '''Claw.''' ''Range 5 ft Natural Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) sharp. | ||
'''Dagger.''' ''Thrown | '''Dagger.''' ''Thrown 20 ft Weapon.'' +3 vs AR. '''Hit:''' 5 (1d4+3) Sharp. | ||
'''Hand Crossbow.''' ''Ranged | '''Hand Crossbow.''' ''Ranged 60 ft Weapon.'' +3 vs AR. '''Hit:''' 5 (1d4+3) sharp. | ||
'''Duel.''' The Chosen assumes a stance that lets it Exploit. | '''Duel.''' The Chosen assumes a stance that lets it Exploit. | ||
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==== '''''OR''' the Chosen can take ONE of the following actions'''.''''' ==== | ==== '''''OR''' the Chosen can take ONE of the following actions'''.''''' ==== | ||
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| colspan="6" |'''Hit:''' 7 (1d8+3) Psychic and target becomes Shaken, and make a second attack: +3 vs WILL. '''Hit:''' The target contracts Gift of the Chosen. '''Miss:''' The target is immune to Gift of the Chosen for 24 hours. | | colspan="6" |'''Share Secrets.''' ''Ranged 30 ft Natural Weapon.'' +3 vs WILL. '''Hit:''' 7 (1d8+3) Psychic and target becomes Shaken, and make a second attack: +3 vs WILL. '''Hit:''' The target contracts Gift of the Chosen. '''Miss:''' The target is immune to Gift of the Chosen for 24 hours. | ||
'''Deep Communion.''' The Boatswain may target one [[Chosen Crewmate]] or one humanoid creature infected with Gift of the Chosen within | '''Deep Communion.''' The Boatswain may target one [[Chosen Crewmate]] or one humanoid creature infected with Gift of the Chosen within 5 ft of it. If the target is a Crewmate, it is immediately reduced to 0HP and the Boatswain regains HP equal to the amount the Crewmate lost. If the target is an infected humanoid, make a special attack: +3 vs AR. '''Hit:''' 8 (1d10+3) Sharp and the Boatswain regains HP equal to half the damage dealt. | ||
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! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
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| colspan="6" |'''Exploit (1/Round).''' If the Chosen used its Duel ability on its last turn, it can Exploit. | | colspan="6" |'''Exploit (1/Round).''' If the Chosen used its Duel ability on its last turn, it can [[Actions#Advanced Maneuvers|Exploit]]. | ||
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