7,689
edits
Nathan Heard (talk | contribs) No edit summary |
No edit summary |
||
| Line 46: | Line 46: | ||
| colspan="3" |'''DR''' 3/Silvered or [[Divine]] | | colspan="3" |'''DR''' 3/Silvered or [[Divine]] | ||
|- | |- | ||
| colspan="3" |'''Speed''' | | colspan="3" |'''Speed''' 20 ft | ||
| colspan="3" |'''Senses''' Blindsight | | colspan="3" |'''Senses''' Blindsight 30 ft | ||
|- | |- | ||
| | | | ||
| Line 56: | Line 56: | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
|- | |- | ||
| colspan="6" |'''House of Nightmare.''' The interior of the Bone Hut contains a pocket dimension approximately | | colspan="6" |'''House of Nightmare.''' The interior of the Bone Hut contains a pocket dimension approximately 500 ft wide, 500 ft long, and 500 ft tall. This space is directly connected to the will of the Hut’s [[Bone Hag]] and can assume any form they will, complete with appropriate furnishings. This pocket dimension immediately dissolves if the Bone Hut reaches 0 HP. | ||
'''Facade of Normalcy.''' If the Bone Hut does not move for 1 hour it assumes the form of a normal cottage of wood and stone. A DC 17 Perceiving check reveals something sinister about the cottage, such as a rotted stench or necrotic aura. The Bone Hut’s true nature can only be revealed if a creature has the ability to magically see creatures in their true form, such as with the Unerring Mind trait. | '''Facade of Normalcy.''' If the Bone Hut does not move for 1 hour it assumes the form of a normal cottage of wood and stone. A DC 17 Perceiving check reveals something sinister about the cottage, such as a rotted stench or necrotic aura. The Bone Hut’s true nature can only be revealed if a creature has the ability to magically see creatures in their true form, such as with the Unerring Mind trait. | ||
| Line 71: | Line 71: | ||
| colspan="6" |'''Move.''' The Bone Hut can move up to its speed. | | colspan="6" |'''Move.''' The Bone Hut can move up to its speed. | ||
'''Grasping Claws.''' ''Reach | '''Grasping Claws.''' ''Reach 10 ft Natural Weapon.'' +7 vs AR. '''Hit:''' 10 (1d6+7) sharp and the target becomes Grappled. | ||
|- | |||
! colspan="6" | | |||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== '''''OR''' the Bone Hut can MOVE and take the following action'''...''''' ==== | ==== '''''OR''' the Bone Hut can MOVE and take the following action'''...''''' ==== | ||
|- | |- | ||
| colspan="6" |'''Ram.''' The Bone Hut moves | | colspan="6" |'''Ram.''' The Bone Hut moves 10 ft then makes the following attack. ''Reach 5 ft Natural Weapon.'' +7 vs FORT. '''Hit:''' 13 (1d12+7) blunt, and if the target is Large or smaller they fall Prone. | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== '''''...AND''' take the following action.''==== | ==== '''''...AND''' take the following action.''==== | ||
|- | |- | ||
| colspan="6" |'''Crush.''' ''Reach | | colspan="6" |'''Crush.''' ''Reach 0 ft Natural Weapon.'' +7 vs AR. '''Hit:''' 33 (4d12+7) blunt. This attack may only target creatures who are Prone and occupying the same space as the Bone Hut beneath it. | ||
|} | |} | ||