Bone Hut: Difference between revisions

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| colspan="3" |'''DR''' 3/Silvered or [[Divine]]
| colspan="3" |'''DR''' 3/Silvered or [[Divine]]
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| colspan="3" |'''Speed''' 20ft
| colspan="3" |'''Speed''' 20 ft
| colspan="3" |'''Senses''' Blindsight 30ft
| colspan="3" |'''Senses''' Blindsight 30 ft
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! colspan="6" |Features
! colspan="6" |Features
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| colspan="6" |'''House of Nightmare.''' The interior of the Bone Hut contains a pocket dimension approximately 500ft wide, 500ft long, and 500ft tall. This space is directly connected to the will of the Hut’s [[Bone Hag]] and can assume any form they will, complete with appropriate furnishings. This pocket dimension immediately dissolves if the Bone Hut reaches 0 HP.
| colspan="6" |'''House of Nightmare.''' The interior of the Bone Hut contains a pocket dimension approximately 500 ft wide, 500 ft long, and 500 ft tall. This space is directly connected to the will of the Hut’s [[Bone Hag]] and can assume any form they will, complete with appropriate furnishings. This pocket dimension immediately dissolves if the Bone Hut reaches 0 HP.


'''Facade of Normalcy.''' If the Bone Hut does not move for 1 hour it assumes the form of a normal cottage of wood and stone. A DC 17 Perceiving check reveals something sinister about the cottage, such as a rotted stench or necrotic aura. The Bone Hut’s true nature can only be revealed if a creature has the ability to magically see creatures in their true form, such as with the Unerring Mind trait.
'''Facade of Normalcy.''' If the Bone Hut does not move for 1 hour it assumes the form of a normal cottage of wood and stone. A DC 17 Perceiving check reveals something sinister about the cottage, such as a rotted stench or necrotic aura. The Bone Hut’s true nature can only be revealed if a creature has the ability to magically see creatures in their true form, such as with the Unerring Mind trait.
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| colspan="6" |'''Move.''' The Bone Hut can move up to its speed.
| colspan="6" |'''Move.''' The Bone Hut can move up to its speed.


'''Grasping Claws.''' ''Reach 10ft Natural Weapon.'' +7 vs AR. '''Hit:''' 10 (1d6+7) sharp and the target becomes Grappled.
'''Grasping Claws.''' ''Reach 10 ft Natural Weapon.'' +7 vs AR. '''Hit:''' 10 (1d6+7) sharp and the target becomes Grappled.
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! colspan="6" |
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==== '''''OR''' the Bone Hut can MOVE and take the following action'''...''''' ====
==== '''''OR''' the Bone Hut can MOVE and take the following action'''...''''' ====
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| colspan="6" |'''Ram.''' The Bone Hut moves 10ft then makes the following attack. ''Reach 5ft Natural Weapon.'' +7 vs FORT. '''Hit:''' 13 (1d12+7) blunt, and if the target is Large or smaller they fall Prone.
| colspan="6" |'''Ram.''' The Bone Hut moves 10 ft then makes the following attack. ''Reach 5 ft Natural Weapon.'' +7 vs FORT. '''Hit:''' 13 (1d12+7) blunt, and if the target is Large or smaller they fall Prone.
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| colspan="6" |
| colspan="6" |
==== '''''...AND''' take the following action.''====
==== '''''...AND''' take the following action.''====
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| colspan="6" |'''Crush.''' ''Reach 0ft Natural Weapon.'' +7 vs AR. '''Hit:''' 33 (4d12+7) blunt. This attack may only target creatures who are Prone and occupying the same space as the Bone Hut beneath it.
| colspan="6" |'''Crush.''' ''Reach 0 ft Natural Weapon.'' +7 vs AR. '''Hit:''' 33 (4d12+7) blunt. This attack may only target creatures who are Prone and occupying the same space as the Bone Hut beneath it.
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=== Features ===
'''House of Nightmare.''' The interior of the Bone Hut contains a pocket dimension approximately 500ft wide, 500ft long, and 500ft tall. This space is directly connected to the will of the Hut’s Bone Hag and can assume any form they will, complete with appropriate furnishings. This pocket dimension immediately dissolves if the Bone Hut reaches 0 HP.
'''Facade of Normalcy.''' If the Bone Hut does not move for 1 hour it assumes the form of a normal cottage of wood and stone. A DC 17 Perceiving check reveals something sinister about the cottage, such as a rotted stench or necrotic aura. The Bone Hut’s true nature can only be revealed if a creature has the ability to magically see creatures in their true form, such as with the Unerring Mind trait.
'''Permanent Houseguest.''' Any creature that dies within the Bone Hut’s interior has its corpse destroyed after 1 minute and the Bone Hut regains HP equivalent to the creature’s maximum HP.
'''Soul Keeper.''' If the Bone Hut’s Bone Hag reaches 0 HP while on the same plane of existence, she reforms inside the hut after 1d6 months.
=== Actions ===
''The Bone Hut can take '''FIVE''' of the following actions, or take the same action '''five times.'''''
'''Move.''' The Bone Hut can move up to its speed.
'''Grasping Claws.''' ''Reach 10ft Natural Weapon.'' +7 vs AR. Hit: 10 (1d6+7) sharp and the target becomes Grappled.
''OR the Bone Hut can '''MOVE''' and take the following action...''
'''Ram.''' The Bone Hut moves 10ft then makes the following attack. ''Reach 5ft Natural Weapon.'' +7 vs FORT. '''Hit:''' 13 (1d12+7) blunt, and if the target is Large or smaller they fall Prone.
''...'''AND''' take the following action.''
'''Crush.''' ''Reach 0ft Natural Weapon.'' +7 vs AR. '''Hit:''' 33 (4d12+7) blunt. This attack may only target creatures who are Prone and occupying the same space as the Bone Hut beneath it.

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