Night Hag: Difference between revisions

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| colspan="6" |'''[[Dreamwalker]].''' The Night Hag may spend 4 SP to leave its corporeal form in a meditative state and gain the Ethereal trait. While in this form, the Night Hag has a flight speed of 60 ft. This feature immediately ends if the Night Hag enters
| colspan="6" |'''[[Dreamwalker]].''' The Night Hag may spend 4 SP to leave its corporeal form in a meditative state and gain the Ethereal trait. While in this form, the Night Hag has a flight speed of 60 ft. This feature immediately ends if the Night Hag enters
direct sunlight. The Night Hag’s physical and ethereal form share the same HP.
direct sunlight. The Night Hag’s physical and ethereal form share the same HP.
'''Breath Stealer.''' Any creature killed by the Night Hag’s Nightmare feature cannot be revived while the Night Hag is still living.
'''Breath Stealer.''' Any creature killed by the Night Hag’s Nightmare feature cannot be revived while the Night Hag is still living.
'''Shapechanger.''' The Night Hag may spend 1 minute magically altering its appearance to look like a Medium humanoid. This illusion holds up to physical scrutiny, but any magical scrutiny reveals its true form. While in this form, the Night Hag cannot cast any spells that deal [[damage]]. Reverting out of this form takes 20 seconds.
'''Shapechanger.''' The Night Hag may spend 1 minute magically altering its appearance to look like a Medium humanoid. This illusion holds up to physical scrutiny, but any magical scrutiny reveals its true form. While in this form, the Night Hag cannot cast any spells that deal [[damage]]. Reverting out of this form takes 20 seconds.
'''Wyrd Ritualist.''' Using CHA, the Night Hag can cast the following occult rituals. Child of [[Darkness]], [[Curse of Withering]], Dreamwalker, Planar [[Portal]], [[Scry]], [[Shadow]] Armor, [[Summon Fiend]].
'''Wyrd Ritualist.''' Using CHA, the Night Hag can cast the following occult rituals. Child of [[Darkness]], [[Curse of Withering]], Dreamwalker, Planar [[Portal]], [[Scry]], [[Shadow]] Armor, [[Summon Fiend]].
'''Wyrd Invoker.''' Using CHA, the Night Hag can cast the following psionic invocations, which count as arcane when cast in this way. Astral [[Projection]], [[Dreamspeak]], [[Haunt]].
'''Wyrd Invoker.''' Using CHA, the Night Hag can cast the following psionic invocations, which count as arcane when cast in this way. Astral [[Projection]], [[Dreamspeak]], [[Haunt]].
'''Wyrd Caster.''' Using CHA, the Night Hag can cast the following arcane, occult, and psionic spells. They all count as both arcane and occult when cast in this way. It has 130 SP/Rest. Darkness, [[Dark Smile]], [[Dominate Person]], [[Glyph of Seeing and Casting]], [[Grimoire]], [[Hex of the Unseen]], [[Major Illusion]], [[Modify Memory]], [[Sense Magic]], Unravel Spell, [[Warp Step]].
'''Wyrd Caster.''' Using CHA, the Night Hag can cast the following arcane, occult, and psionic spells. They all count as both arcane and occult when cast in this way. It has 130 SP/Rest. Darkness, [[Dark Smile]], [[Dominate Person]], [[Glyph of Seeing and Casting]], [[Grimoire]], [[Hex of the Unseen]], [[Major Illusion]], [[Modify Memory]], [[Sense Magic]], Unravel Spell, [[Warp Step]].
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| colspan="6" |'''Move.''' The Night Hag can move up to its speed.
| colspan="6" |'''Move.''' The Night Hag can move up to its speed.
'''Minor Spells.''' The Night Hag can cast any spell it knows that costs less than 20 SP.
'''Minor Spells.''' The Night Hag can cast any spell it knows that costs less than 20 SP.
'''Claws.''' ''Reach 5 ft, Natural Weapon.'' +7 vs AR. '''Hit:''' 10 (1d6+7) sharp.
'''Claws.''' ''Reach 5 ft, Natural Weapon.'' +7 vs AR. '''Hit:''' 10 (1d6+7) sharp.
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| colspan="6" |'''Move.''' The Night Hag can move up to its speed.
| colspan="6" |'''Move.''' The Night Hag can move up to its speed.
'''Minor Spells.''' The Night Hag can cast any spell it knows that costs less than 20 SP.
'''Minor Spells.''' The Night Hag can cast any spell it knows that costs less than 20 SP.
'''Claws.''' The Night Hag can use its Claws attack.
'''Claws.''' The Night Hag can use its Claws attack.
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'''Nightmare.''' The Night Hag must be ethereal to use this action. The Night Hag makes a special attack against an unconscious target: +7 vs WILL. Hit: The target loses 10 (1d10+5) current and maximum HP and cannot benefit from [[resting]]
'''Nightmare.''' The Night Hag must be ethereal to use this action. The Night Hag makes a special attack against an unconscious target: +7 vs WILL. Hit: The target loses 10 (1d10+5) current and maximum HP and cannot benefit from [[resting]]
for 24 hours. If the target’s maximum HP is reduced to 0, it immediately dies. Maximum HP lost in this way can be regained with [[Greater Restoration]] or similar magic.
for 24 hours. If the target’s maximum HP is reduced to 0, it immediately dies. Maximum HP lost in this way can be regained with [[Greater Restoration]] or similar magic.
'''Soul Tear.''' ''Reach 5 ft, Natural Weapon.'' +7 vs FORT. '''Hit:''' 13 (1d12+7) necrotic.
'''Soul Tear.''' ''Reach 5 ft, Natural Weapon.'' +7 vs FORT. '''Hit:''' 13 (1d12+7) necrotic.
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| colspan="6" |'''Major Spells.''' The Night Hag can cast any spell it knows that costs 20 or more SP.
| colspan="6" |'''Major Spells.''' The Night Hag can cast any spell it knows that costs 20 or more SP.
'''Nightmare.''' The Night Hag can use its Nightmare feature.
'''Nightmare.''' The Night Hag can use its Nightmare feature.
'''Soul Tear.''' The Night Hag can use its Soul Tear attack.
'''Soul Tear.''' The Night Hag can use its Soul Tear attack.
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