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Nathan Heard (talk | contribs) No edit summary |
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So if you use a BOP from the CRB, and it directs you to gain 2d10 sc, instead gain 2d10x10 a! | |||
==== '''Shopping and Trading in Supereon One''' ==== | ==== '''Shopping and Trading in Supereon One''' ==== | ||
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'''Damaged Weapons:''' When you crit fail with a bronze axe or blade, it becomes "damaged." A damaged weapon gains the stats of an improvised bludgeon if it is an axe or large blade, and the stats of an improvised small blade if it is a small blade. If you crit fail with a damaged weapon, it breaks. You may make an INT check to repair your damaged weapon when Recouping or Taking a Rest. The DC is 8 + the damage die's maximum roll. On a success, you repair the weapon. On a fail, the weapon is not repaired and you cannot attempt to repair it again until the next time you Recoup or Take a Rest. | '''Damaged Weapons:''' When you crit fail with a bronze axe or blade, it becomes "damaged." A damaged weapon gains the stats of an improvised bludgeon if it is an axe or large blade, and the stats of an improvised small blade if it is a small blade. If you crit fail with a damaged weapon, it breaks. You may make an INT check to repair your damaged weapon when Recouping or Taking a Rest. The DC is 8 + the damage die's maximum roll. On a success, you repair the weapon. On a fail, the weapon is not repaired and you cannot attempt to repair it again until the next time you Recoup or Take a Rest. | ||
Below is a list of many weapons you might want to use on your quests. All weapon costs are in amber (a) and are not modified (this is the cost you would pay for a bronze or iron weapon). | |||
=== Axes === | |||
{| class="wikitable sortable" | |||
!Weapon | |||
!Damage | |||
!Attr. | |||
!APC | |||
!Range | |||
!Tags | |||
!cost | |||
|- | |||
|Battle Axe | |||
|1d8 sharp | |||
|STR | |||
|5-STR, min 3 | |||
|Melee | |||
|Hand-and-a-Half (1d10) | |||
| | |||
|- | |||
|Greataxe | |||
|2d8 sharp | |||
|STR | |||
|8-STR, min 4 | |||
|Melee | |||
|Two-Handed, Unwieldy | |||
| | |||
|- | |||
|Handaxe | |||
|1d6 sharp | |||
|STR | |||
|3-STR, min 2 | |||
|Melee | |||
|One-Handed, Light | |||
| | |||
|- | |||
|Hatchet | |||
|1d4 sharp | |||
|STR | |||
|2 | |||
|Thrown 20 ft | |||
|One-Handed | |||
| | |||
|- | |||
|Throwing Axe | |||
|1d4 sharp | |||
|STR | |||
|2 | |||
|Thrown 30 ft | |||
|One-Handed, Light | |||
| | |||
|- | |||
|War Axe | |||
|1d8 sharp | |||
|STR | |||
|5-STR, min 3 | |||
|Melee | |||
|Hand-and-a-Half (reduce APCby 1, min 2) | |||
| | |||
|- | |||
|Wood Splitter | |||
|1d8 sharp | |||
|STR | |||
|3 | |||
|Melee | |||
|Two-Handed | |||
| | |||
|} | |||
=== Blades (Small) === | |||
{| class="wikitable sortable" | |||
!Weapon | |||
!Damage | |||
!Attr. | |||
!APC | |||
!Range | |||
!Tags | |||
!cost | |||
|- | |||
|Improvised Small Blade | |||
|1d4 sharp | |||
|DEX | |||
|3 | |||
|Melee | |||
|One-Handed, Light, | |||
Concealed | |||
|- | |||
|Dagger | |||
|1d4 sharp | |||
|DEX | |||
|2 | |||
|Thrown 20 ft | |||
|One-Handed, Light, Concealed | |||
| | |||
|- | |||
|Dirk | |||
|1d4 sharp | |||
|STR | |||
|2 | |||
|Melee | |||
|One-Handed, Light,Concealed | |||
| | |||
|- | |||
|Knife | |||
|1d4 sharp | |||
|INT | |||
|2 | |||
|Thrown 20 ft | |||
|One-Handed, Light,Concealed | |||
| | |||
|- | |||
|Kunai | |||
|1d2 sharp | |||
|DEX | |||
|2 | |||
|Thrown 40 | |||
|ft One-Handed, Light, Concealed, Special | |||
| | |||
|- | |||
|Scimitar | |||
|1d6 sharp | |||
|DEX | |||
|2 | |||
|Melee | |||
|One-Handed, Light | |||
| | |||
|- | |||
|Shortsword | |||
|1d6 sharp | |||
|STR | |||
|2 | |||
|Melee | |||
|One-Handed, Light | |||
| | |||
|} | |||
'''Kunai''' | |||
You can tie your kunai to a cord; if you do, it loses its Thrown property but gains base reach 15 ft. | |||
=== Blades (Large) === | |||
{| class="wikitable sortable" | |||
!Weapon | |||
!Damage | |||
!Attr. | |||
!APC | |||
!Range | |||
!Tags | |||
!cost | |||
|- | |||
|Improvised Large Blade | |||
|1d8 sharp | |||
|STR | |||
|4-STR, min 3 | |||
|Melee | |||
|Two-Handed | |||
| | |||
|- | |||
|Bastard Sword | |||
|1d8 sharp | |||
|STR | |||
|4-STR, min 3 | |||
|Melee | |||
|Hand-and-a-Half (reduce APC by 1, min 2) | |||
| | |||
|- | |||
|Broadsword | |||
|1d10 sharp | |||
|STR | |||
|5-STR, min 2 | |||
|Melee | |||
|Two-Handed | |||
| | |||
|- | |||
|Claymore | |||
|1d12 sharp | |||
|STR | |||
|6-STR, min 3 | |||
|Melee | |||
|Two-Handed, Unwieldy | |||
| | |||
|- | |||
|Greatsword | |||
|2d6 sharp | |||
|STR | |||
|8-STR, min 3 | |||
|Melee | |||
|Two-Handed, Unwieldy | |||
| | |||
|- | |||
|Katana | |||
|1d8 sharp | |||
|DEX | |||
|5-DEX, min 3 | |||
|Melee | |||
|Hand-and-a-Half (1d10) | |||
| | |||
|- | |||
|Khopesh | |||
|1d6 sharp | |||
|STR | |||
|3-STR, min 2 | |||
|Melee | |||
|One-Handed | |||
| | |||
|- | |||
|Longsword | |||
|1d8 sharp | |||
|STR | |||
|5-STR, min 2 | |||
|Melee | |||
|Hand-and-a-Half (1d10) | |||
| | |||
|} | |||
=== Bludgeons === | |||
{| class="wikitable sortable" | |||
!Weapon | |||
!Damage | |||
!Attr. | |||
!APC | |||
!Range | |||
!Tags | |||
!cost | |||
|- | |||
|Unarmed | |||
|1+STR blunt | |||
|STR | |||
|2 | |||
|Melee | |||
|One-Handed, Light | |||
| | |||
|- | |||
|Improvised Bludgeon | |||
|1d6 blunt | |||
|STR | |||
|5-STR, min 3 | |||
|Melee | |||
|Hand-and-a-Half (1d8) | |||
| | |||
|- | |||
|Baton | |||
|1d4 blunt | |||
|STR | |||
|2 | |||
|Melee | |||
|One-Handed, Light | |||
| | |||
|- | |||
|Brass Knuckles | |||
| - | |||
| - | |||
| - | |||
|Melee | |||
|One-Handed, Light, Concealed, Special | |||
| | |||
|- | |||
|Cestus | |||
|1d4 blunt | |||
|STR | |||
|2 | |||
|Melee | |||
|One-Handed, Light, Special | |||
| | |||
|- | |||
|Club | |||
|1d6 blunt | |||
|STR | |||
|3 | |||
|Melee | |||
|One-Handed | |||
| | |||
|- | |||
|Flail | |||
|1d12 blunt | |||
|STR | |||
|6-STR, min 3 | |||
|Melee | |||
|Two-Handed | |||
| | |||
|- | |||
|Hammer | |||
|1d6 blunt | |||
|STR | |||
|4-STR, min 2 | |||
|Melee | |||
|One-Handed | |||
| | |||
|- | |||
|Mace | |||
|1d6 blunt | |||
|STR | |||
|4-STR, min 2 | |||
|Melee | |||
|Hand-and-a-Half (1d8) | |||
| | |||
|- | |||
|Maul | |||
|2d6 blunt | |||
|STR | |||
|6-STR, min 3 | |||
|Melee | |||
|Two-Handed, Unwieldy | |||
| | |||
|- | |||
|Morningstar | |||
|1d8 physical | |||
|STR | |||
|5-STR, min 3 | |||
|Melee | |||
|Hand-and-a-Half (reduce APC by 1, min 2) | |||
| | |||
|- | |||
|Nunchucks | |||
|1d4 blunt | |||
|COR | |||
|12-COR, min 2 | |||
|Melee | |||
|One-Handed, Light | |||
| | |||
|- | |||
|Quarterstaff | |||
|1d4 blunt | |||
|DEX | |||
|3 | |||
|Melee | |||
|Hand-and-a-Half (reduce APC by 1, min 2) | |||
| | |||
|- | |||
|Tetsubo | |||
|1d8 blunt | |||
|STR | |||
|4-STR, min 2 | |||
|Melee | |||
|One-Handed | |||
| | |||
|- | |||
|Tonfa | |||
|1d4 blunt | |||
|DEX | |||
|2 | |||
|Melee | |||
|One-Handed, Light | |||
| | |||
|- | |||
|Warhammer | |||
|1d10 blunt | |||
|STR | |||
|6-STR, min 3 | |||
|Melee | |||
|Hand-and-a-Half (1d12),Unwieldy | |||
| | |||
|} | |||
'''Brass Knuckles''' | |||
Increase your unarmed damage die size by 1. (E.g., if your unarmed damage deals 1d6, it now deals 1d8.) This cannot exceed 1d12. If you did not have an unarmed damage die, it becomes 1d4. | |||
'''Cestus''' | |||
While wearing a cestus, gain +1 AR. | |||
=== Polearms === | |||
{| class="wikitable sortable" | |||
!Weapon | |||
!Damage | |||
!Attr. | |||
!APC | |||
!Range | |||
!Tags | |||
!cost | |||
|- | |||
|Glaive | |||
|1d8 physical | |||
|STR | |||
|6-STR, min 2 | |||
|Reach 10 ft | |||
|Two-Handed | |||
| | |||
|- | |||
|Glaive Guisarme | |||
|1d8 sharp | |||
|STR | |||
|5-STR, min 3 | |||
|Reach 10 ft | |||
|Two-Handed, Special | |||
| | |||
|- | |||
|Javelin | |||
|1d6 sharp | |||
|STR | |||
|2 | |||
|Thrown 60 ft | |||
|One-Handed, Light | |||
| | |||
|- | |||
|Lance | |||
|1d12 sharp | |||
|STR | |||
|6-STR, min 4 | |||
|Reach 10 ft | |||
|Two-Handed, Unwieldy,Special | |||
| | |||
|- | |||
|Pike | |||
|1d6 physical | |||
|STR | |||
|3 | |||
|Reach 15 ft | |||
|Two-Handed | |||
| | |||
|- | |||
|Spear | |||
|1d6 physical | |||
|STR | |||
|3 | |||
|Thrown 20 ft | |||
|Hand-and-a-Half (reduce APCby 1, min 2) | |||
| | |||
|} | |||
'''Glaive Guisarme''' | |||
When you make an attack against a mounted target, you may spend 2 additional AP to also make a separate attack against the creature’s FORT. On a hit, then the target is dismounted and falls Prone. | |||
'''Lance''' | |||
A lance is a two-handed weapon; however, if you are riding a mount, then a lance is a one-handed weapon. | |||
=== Ranged === | |||
Note: In the early days of the first Supereon, bows did not exist. Depending on what time period you are playing in, consider restricting bows. In [[order]] from earliest to latest invention, heroes might access the shortbow, recurve bow, longbow, then standing longbow. | |||
{| class="wikitable sortable" | |||
!Weapon | |||
!Damage | |||
!Attr. | |||
!APC | |||
!Range | |||
!Tags | |||
!cost | |||
|- | |||
|Improvised Thrown | |||
|1d4 blunt | |||
|STR | |||
|3 | |||
|Thrown 20 ft | |||
|One-Handed | |||
| | |||
|- | |||
|Blowgun | |||
|1d4 sharp | |||
|DEX | |||
|2 | |||
|Ranged 120 ft | |||
|Two-Handed, Light, Concealed, Ammunition | |||
| | |||
|- | |||
|Dart | |||
|1d2 sharp | |||
|DEX | |||
|2 | |||
|Ranged 60 ft | |||
|One-Handed, Light, Concealed | |||
| | |||
|- | |||
|Longbow | |||
|1d10 sharp | |||
|DEX | |||
|6-STR, min 2 | |||
|Ranged 900 ft | |||
|Two-Handed, Ammunition | |||
| | |||
|- | |||
|Recurve Bow | |||
|1d6 sharp | |||
|DEX | |||
|2 | |||
|Ranged 200 ft | |||
|Two-Handed, Ammunition | |||
| | |||
|- | |||
|Shortbow | |||
|1d4 sharp | |||
|DEX | |||
|2 | |||
|Ranged 200 ft | |||
|Two-Handed, Ammunition | |||
| | |||
|- | |||
|Sling | |||
|1d4 blunt | |||
|DEX | |||
|2 | |||
|Ranged 120 ft | |||
|One-Handed, Light, Concealed, Ammunition | |||
| | |||
|- | |||
|Standing Longbow | |||
|1d12 sharp | |||
|DEX | |||
|8-STR, min 3 | |||
|Ranged 1000 ft | |||
|Two-Handed, Ammunition, Unwieldy | |||
| | |||
|- | |||
|War Sling | |||
|1d6 blunt | |||
|DEX | |||
|2 | |||
|Ranged 200 ft | |||
|One-Handed, Light, Ammunition | |||
| | |||
|} | |||
=== Miscellaneous === | |||
{| class="wikitable sortable" | |||
!Weapon | |||
!Damage | |||
!Attr. | |||
!APC | |||
!Range | |||
!Tags | |||
!cost | |||
|- | |||
|Boomerang | |||
|1d6 blunt | |||
|DEX | |||
|2 | |||
|Thrown 60 ft | |||
|One-Handed, Special | |||
| | |||
|- | |||
|Cat-o-Nines | |||
|3d2 sharp | |||
|DEX | |||
|6-DEX, min 3 | |||
|Melee | |||
|One-Handed, Special | |||
| | |||
|- | |||
|Net | |||
| - | |||
|DEX | |||
|4-STR, min 3 | |||
|Ranged 10 ft | |||
|Two-Handed, Special | |||
| | |||
|- | |||
|Pickaxe | |||
|1d8 physical | |||
|STR | |||
|5-STR, min 3 | |||
|Melee | |||
|Hand-and-a-Half (1d10) | |||
| | |||
|- | |||
|Trident | |||
|1d6 sharp | |||
|DEX | |||
|4-DEX, min 2 | |||
|Thrown 20 ft | |||
|Hand-and-a-Half (1d8) | |||
| | |||
|- | |||
|War Pick | |||
|1d12 physical | |||
|STR | |||
|6-STR, min 3 | |||
|Melee | |||
|Two-Handed, Unwieldy | |||
| | |||
|- | |||
|War Scythe | |||
|2d4 sharp | |||
|DEX | |||
|4-DEX, min 2 | |||
|Melee | |||
|Two-Handed, Unwieldy | |||
| | |||
|- | |||
|Whip | |||
|1d4 sharp | |||
|DEX | |||
|5-DEX, min 2 | |||
|Reach 10 ft | |||
|One-Handed, Light, Special | |||
| | |||
|} | |||
'''Boomerang''' | |||
When you throw a boomerang, it comes back to you at the start of your next turn unless it is knocked to the ground or physically blocked. If it hits an enemy, it still comes back to you. | |||
'''Cat-O-Nines''' | |||
If you crit with a Cat-o-Nines, inflict Bleeding (1d4) on the target creature. | |||
'''Net''' | |||
On a hit, the target takes no damage, but is Restrained (escape DC 15). Nets have 15 HP. | |||
'''Whip''' | |||
When you attack with your whip, if you hit you can spend 2 additional AP to make a second attack against a target's REF: on a hit, if the target is Larger or smaller, it falls prone. | |||
== Technology Levels == | == Technology Levels == | ||