Bridge Knight: Difference between revisions

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| colspan="6" |''Medium. Humanoid''
| colspan="6" |''Medium. Humanoid''
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!'''STR'''
!STR
!DEX
!DEX
!END
!END
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!Log: 11
!Log: 11
!Will: 13
!Will: 13
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| colspan="6" |
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| colspan="3" |
| colspan="3" |
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| colspan="3" |'''[[Armor]] Rating''' 14 (chainmail)
| colspan="3" |'''[[Armor]] Rating''' 14 (chainmail)
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! colspan="6" |Features
! colspan="6" |Features
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| colspan="6" |'''Unwavering Will.''' The [[Knight]] gains +1 to its Mental defenses.
| colspan="6" |'''Unwavering Will.''' The Bridge Knight gains +1 to its Mental defenses.
'''Kite [[Shield]].''' The Knight may choose to equip a kite shield, gaining +2 to its AR and +1 to its physical defenses.
'''Kite Shield.''' The Bridge Knight may choose to equip a kite shield, gaining +2 to its AR and +1 to its physical defenses.
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! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
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| colspan="6" |
| colspan="6" |
==== ''The Knight can take TWO of the following actions, or take the same action '''twice.''''' ====
==== ''The Bridge Knight can take TWO of the following actions, or take the same action '''twice.''''' ====
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| colspan="6" |'''Move.''' The Knight can move up to its speed.
| colspan="6" |'''Move.''' The Bridge Knight can move up to its speed.
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| colspan="6" |'''Longsword.''' ''Reach 5 ft Hand-and-a-Half Weapon.'' +3 vs  AR. '''Hit:''' 7 (1d8+3) sharp or 8 (1d10+3) if two-handed.
| colspan="6" |'''Longsword.''' ''Reach 5 ft Hand-and-a-Half Weapon.'' +3 vs  AR. '''Hit:''' 7 (1d8+3) sharp or 8 (1d10+3) if two-handed.
'''Pike.''' ''Reach 15 ft Two-Handed Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) sharp.
'''Pike.''' ''Reach 15 ft Two-Handed Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) sharp.
'''Recurve Bow.''' ''Ranged (200 ft) Two-Handed Weapon.'' +1 vs AR. '''Hit:''' 4 (1d6+1) sharp.
'''Recurve Bow.''' ''Ranged (200 ft) Two-Handed Weapon.'' +1 vs AR. '''Hit:''' 4 (1d6+1) sharp.


'''Shackle.''' ''Reach 5 ft One-Handed Weapon.'' +3 vs REF of a creature Grappled by the Knight or one of its allies. '''Hit:''' The creature is Restrained by manacles. Breaking or lockpicking the manacles requires a DC 20 STR or INT check.
'''Shackle.''' ''Reach 5 ft One-Handed Weapon.'' +3 vs REF of a creature Grappled by the Bridge Knight or one of its allies. '''Hit:''' The creature is Restrained by manacles. Breaking or lockpicking the manacles requires a DC 20 STR or INT check.
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! colspan="6" |Reactions
! colspan="6" |Reactions
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| colspan="6" |'''Exploit (1/Round).''' The Knight can Exploit.
| colspan="6" |'''Exploit (1/Round).''' The Bridge Knight can Exploit.
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