Tsunamus: Difference between revisions

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| colspan="6" |'''Move (Legs).''' The Tsunamus can move up to its speed.
| colspan="6" |'''Move (Legs).''' The Tsunamus can move up to its speed.
'''Slam (Claws).''' ''Reach 30 ft Natural Weapon.'' +8 vs REF. '''Hit:''' 15 (2d6+8) blunt.
'''Slam (Claws).''' ''Reach 30 ft Natural Weapon.'' +8 vs REF. '''Hit:''' 15 (2d6+8) blunt.
'''Spit (Head).''' ''Ranged (120 ft) Natural Weapon.'' +8 vs REF. '''Hit:''' 15 (2d6+8) corrosive.
'''Spit (Head).''' ''Ranged (120 ft) Natural Weapon.'' +8 vs REF. '''Hit:''' 15 (2d6+8) corrosive.
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| colspan="6" |'''Bite (Head).''' ''Reach 20 ft Natural Weapon.'' +8 vs REF. '''Hit''': 55 (6d12+16) sharp and the creature is swallowed if it is Huge or smaller. A swallowed creature is Restrained, Blinded, and takes 28 (8d6) corrosive damage at the start of each of its turns.
| colspan="6" |'''Bite (Head).''' ''Reach 20 ft Natural Weapon.'' +8 vs REF. '''Hit''': 55 (6d12+16) sharp and the creature is swallowed if it is Huge or smaller. A swallowed creature is Restrained, Blinded, and takes 28 (8d6) corrosive damage at the start of each of its turns.
'''Grab (Claws).''' ''Reach 30 ft Natural Weapon.'' +8 vs REF. '''Hit:''' the creature is Grappled. A Tsunamus can only Grapple one creature at a time in this way
'''Grab (Claws).''' ''Reach 30 ft Natural Weapon.'' +8 vs REF. '''Hit:''' the creature is Grappled. A Tsunamus can only Grapple one creature at a time in this way
'''Throw (Claws).''' ''Ranged (600 ft) Natural Weapon.'' +8 vs REF. '''Hit:''' 65 (10d12) blunt and the creature falls Prone. If the Tsunamus makes this attack by throwing a creature it had Grappled, this attack also targets that creature’s FORT. If the thrown creature lands on a solid surface, it deals the same damage if it hits the thrown creature as if it hits the primary target creature, and ½ damage if it misses the creature. Either way, the thrown creature falls Prone.
'''Throw (Claws).''' ''Ranged (600 ft) Natural Weapon.'' +8 vs REF. '''Hit:''' 65 (10d12) blunt and the creature falls Prone. If the Tsunamus makes this attack by throwing a creature it had Grappled, this attack also targets that creature’s FORT. If the thrown creature lands on a solid surface, it deals the same damage if it hits the thrown creature as if it hits the primary target creature, and ½ damage if it misses the creature. Either way, the thrown creature falls Prone.


'''Crush (Claws).''' The Tsunamus deals 65 (10d12) blunt damage to a creature that it has Grappled. That creature becomes Dazed until the end of its next turn.
'''Crush (Claws).''' The Tsunamus deals 65 (10d12) blunt damage to a creature that it has Grappled. That creature becomes Dazed until the end of its next turn.
'''Tidal Wave (1/Rest).'''  ''600 ft Cone Natural Weapon.'' +8 vs FORT of each creature and object in the cone. '''Hit''': 65 (10d12) blunt and the creature or object moves to the edge of the cone, falls Prone, and is Stunned for 1 minute. A creature may make a DC 18 END check at the end of each of its turns, ending the effect early on a success. '''Miss:''' ½ damage and the creature or object moves halfway to the edge of the cone, falls Prone, and is Dazed for 1 minute, ending the effects early if successful on the same check.
'''Tidal Wave (1/Rest).'''  ''600 ft Cone Natural Weapon.'' +8 vs FORT of each creature and object in the cone. '''Hit''': 65 (10d12) blunt and the creature or object moves to the edge of the cone, falls Prone, and is Stunned for 1 minute. A creature may make a DC 18 END check at the end of each of its turns, ending the effect early on a success. '''Miss:''' ½ damage and the creature or object moves halfway to the edge of the cone, falls Prone, and is Dazed for 1 minute, ending the effects early if successful on the same check.
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