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(Edited "Chant," to "Occult Chant," to fit with the correct format for Occult Magic. Anyone with access might want to add this change to the Errata and Changelog.) |
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''Occult Chant, | __NOAUTOLINKS__ | ||
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== '''Eldritch Orb''' == | |||
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| ''[[Occult]]'' ''Chant, Evoking'' | |||
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|'''APC:''' 3 | |||
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|'''Range:''' 80 ft | |||
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|'''Requires:''' Gesture, Visual | |||
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|'''Duration:''' Instantaneous | |||
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!Spell Description | |||
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|Make a magic attack against a creature’s AR. On a hit, deal 1d8 necrotic damage. | |||
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!Occult Power | |||
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|This chant gets stronger when you have higher Occult Power: | |||
'''Occult Power 4:''' +20 ft range. | |||
''' | '''Occult Power 7:''' +20 ft range. | ||
''' | '''Occult Power 13:''' The chant creates two beams; make two separate attack and damage rolls. This can target the same or different creatures within range. | ||
''' | '''Occult Power 19:''' +40 ft range. | ||
'''Occult Power 23:''' The chant creates three beams; make a third attack and damage roll. | |||
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[[Occult Spells|[Back to Occult Spells]]] | [[Occult Spells|[Back to Occult Spells]]] | ||