Bandit: Difference between revisions

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23 bytes added ,  8 February 2025
→‎The Bandit can MOVE and take ONE of the following actions.: Fixed the mis representative ranged attack
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(→‎The Bandit can MOVE and take ONE of the following actions.: Fixed the mis representative ranged attack)
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| colspan="6" |''Medium. Humanoid''
| colspan="6" |''Medium. Humanoid''
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!'''STR'''
!STR
!DEX
!DEX
!END
!END
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| colspan="6" |'''Falchion.''' ''Reach 5 ft One-Handed Weapon.'' +1 vs AR. '''Hit:''' 4 (1d6+1) sharp.
| colspan="6" |'''Falchion.''' ''Reach 5 ft One-Handed Weapon.'' +1 vs AR. '''Hit:''' 4 (1d6+1) sharp.
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| colspan="6" |'''Shortbow.''' ''Ranged (200 ft) One-Handed Weapon.'' +1 vs AR. '''Hit:''' 3 (1d4+1) sharp.
| colspan="6" |'''Shortbow.''' ''Ranged 200 ft Two-Handed Weapon.'' +2 vs AR. '''Hit:''' 3 (1d4+2) sharp.
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| colspan="6" |'''Duel.''' The Bandit assumes a stance that allows it to Exploit if circumstances permit.
| colspan="6" |'''Duel.''' The Bandit assumes a stance that allows it to Exploit if circumstances permit.
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! colspan="6" |Reactions
! colspan="6" |Reactions
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| colspan="6" |'''Exploit (1/Round).''' If the Bandit used Duel on its last turn, then it can Exploit.
| colspan="6" |'''Exploit (1/Round).''' If the Bandit used Duel on its last turn, then it can [[Actions#Advanced Maneuvers|Exploit.]]
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