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|Warrior, Commander | |Warrior, Commander | ||
|Improved Battle Standard | |Improved Battle Standard | ||
|You gain a “Standard Bearer” NPC with the stats of a Page. This NPC is under your control and takes its turn immediately following yours. It carries one additional Battle | |You gain a “Standard Bearer” NPC with the stats of a Page. This NPC is under your control and takes its turn immediately following yours. It carries one additional Battle Standard, and cannot attack, but can plant and retrieve Battle Standards. If your Standard Bearer is slain in combat, | ||
Standard, and cannot attack, but can plant and retrieve Battle Standards. If your Standard Bearer is slain in combat, | you may hire a new one by spending at least 3 days in a populated area and expending 100 sc. | ||
you may hire a new one by spending at least 3 days in a | |||
populated area and expending 100 sc. | |||
|- | |- | ||
|STANDARD BEARER II | |STANDARD BEARER II | ||
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|Warrior, Commander | |Warrior, Commander | ||
|Command | |Command | ||
Your command gains the following options. '''Hold your Ground''': (1 AP) If the target of your command accepts the command, they gain the Grounded and Suppressed condition until the end of their next turn, | |Your command gains the following options. '''Hold your Ground''': (1 AP) If the target of your command accepts the command, they gain the Grounded and Suppressed condition until the end of their next turn, | ||
and can no longer be moved or knocked prone. '''Hold yourFire:''' (0 AP) All targets in range that can see and hear you gain the ability to prepare ranged attacks or spells that they have AP for, if they chose to do so, on their next turn. They can specify a trigger for their attacks or spell casts such as “When an enemy is in range” or “When an | and can no longer be moved or knocked prone. '''Hold yourFire:''' (0 AP) All targets in range that can see and hear you gain the ability to prepare ranged attacks or spells that they have AP for, if they chose to do so, on their next turn. They can specify a trigger for their attacks or spell casts such as “When an enemy is in range” or “When an | ||
enemy attacks”. The commander may suggest a trigger, but the target is not required to use that trigger. | enemy attacks”. The commander may suggest a trigger, but the target is not required to use that trigger. | ||
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by your Battle Standard, you spend 1 fewer AP (min 1). | by your Battle Standard, you spend 1 fewer AP (min 1). | ||
|- | |- | ||
|IMPOSING BATTLE STANDARD | |||
Warrior, Commander | |Warrior, Commander | ||
|Battle Standard Command | |||
Targets of your Battlefield Tactician ability are Shaken until | |Targets of your Battlefield Tactician ability are Shaken until the end of their next turn whenever they enter the range of your Battle Standard. | ||
the end of their next turn whenever they enter the range of | |- | ||
your Battle Standard. | |BATTLEFIELD TACTICIAN II | ||
|Warrior, Commander | |||
Warrior, Commander | |Command | ||
|Your Battlefield Tactician ability no longer fades on the | |||
Your Battlefield Tactician ability no longer fades on the | |||
previous target when you use it again. | previous target when you use it again. | ||
|- | |||
Warrior, Commander | |WAR CRY | ||
|Warrior, Commander | |||
You gain the War Cry ability. | |Battlefield Tactician II, COR 4 | ||
War Cry | |You gain the War Cry ability. | ||
who can hear you and are currently under a Battle Standard | '''War Cry''' By spending 5 AP, all creatures of your choice who can hear you and are currently under a Battle Standard gain an additional 2 AP at the beginning of their next turn. (1/Rest) | ||
gain an additional 2 AP at the beginning of their next turn. | |- | ||
(1/Rest) | |WAR CRY II | ||
|Warrior, Commander | |||
Warrior, Commander | |War Cry | ||
A target who can see or hear you use the War Cry ability | A target who can see or hear you use the War Cry ability | ||
who is outside of the range of your Battle Standard but | who is outside of the range of your Battle Standard but | ||
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