Character Creation: Difference between revisions

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'''<u>Designing your character’s mechanics involves five steps:</u>'''
'''<u>Designing your character’s mechanics involves five steps:</u>'''
1. Choose a lineage
2. Assign Attribute Points
3. Note your stats
4. Choose BOP
5. Take a starting talent


== Lineage ==
== Lineage ==
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== BOP ==
== BOP ==
BOP stands for the [[Background, Occupation, and Profession]] system in MythCraft. Chapter 2 (see p. 53) explains all [[backgrounds]] and professions in detail. Every background allows you to gain a profession, except for the [[urchin]] background. Backgrounds also specify that if you pick a profession with a certain occupation tag, then you gain additional Skill Points.
BOP stands for the [[Background, Occupation, and Profession]] system in MythCraft. Every background allows you to gain a profession, except for the [[urchin]] background. [[Backgrounds]] also specify that if you pick a profession with a certain occupation tag, then you gain additional Skill Points. Each BOP will give you Skill Points. Furthermore, your BOP will give you your starting [[equipment]].
 
'''What’s a Tag?'''
 
Tags are referenced frequently in spells, lineage abilities, talents, and the like. See the Tags subsection (p. 10) for more information on tags. Each BOP will give you Skill Points. You can read more about how skills work in [[Skills]]. Furthermore, your BOP will give you your starting [[equipment]].


== Talents ==
== Talents ==
Finally, now that you have picked a lineage, assigned your attributes, and [[chosen]] a Background (and profession if relevant), it’s time to pick a talent. All talents available in this document are in [<nowiki/>[[Specialization Talents]]] or [ [[Magic Talents]]]. Talents are unique abilities that your character gains. Some of them are passive, such as a permanent bonus to a defense; others are active, such as the ability to charm someone once per day by speaking with them. Note that some talents have prerequisites that you must meet before being able to gain that talent. For example, all class talents have the Prerequisite of Character Level 2.
Finally, now that you have picked a lineage, assigned your attributes, and [[chosen]] a Background (and profession if relevant), it’s time to pick a talent. All talents available at level 1 can be found in [[Specialization Talents]] or [[Magic Talents|Magic Talents.]]  


Example: [[Hanniah Sharptooth]]
Talents are unique abilities that your character gains. Some of them are passive, such as a permanent bonus to a defense; others are active, such as the ability to charm someone once per day by speaking with them. Note that some talents have prerequisites that you must meet before being able to gain that talent. For example, all class talents have the Prerequisite of Character Level 2.
 
{| class="wikitable"
Grant and Jake are creating Hanniah Sharptooth, and they give her the “[[Basic Dual Wield]]” talent so that she can use her handaxes more effectively.
|+
!<big><u>Example: [[Hanniah Sharptooth]]</u></big>
Jake is creating Hanniah Sharptooth. He gives her the “[[Basic Dual Wield]]” talent at level 1 so that she can use her handaxes more effectively.
|}


== Other Important Info ==
== Other Important Info ==

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