Skill Challenges: Difference between revisions

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Just corrected some minor spelling changes - "ease" to "easy" in the difficulty chart; "bandets" to "bandits" in the Example Skill Challenges area, and "Wildernes" to "Wilderness" in the same section.
m (Format Subheadings)
m (Just corrected some minor spelling changes - "ease" to "easy" in the difficulty chart; "bandets" to "bandits" in the Example Skill Challenges area, and "Wildernes" to "Wilderness" in the same section.)
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|Swimming across a narrow lake without much current.
|Swimming across a narrow lake without much current.
|-
|-
|ease
|easy
|8
|8
|Sneaking past guards that have fallen asleep
|Sneaking past guards that have fallen asleep
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|Very Hard
|Very Hard
|30
|30
|Spotting an invisavle Enemy
|Spotting an invisible Enemy
|-
|-
|Strenuous
|Strenuous
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Here are a couple situations where you might ask your party to make some skill checks. The Difficulties in these examples assume a party of four Adventurers that are all level 3 or lower.
Here are a couple situations where you might ask your party to make some skill checks. The Difficulties in these examples assume a party of four Adventurers that are all level 3 or lower.


==== Rumors of bandets ====
==== Rumors of bandits ====
The heroes have heard that there is a roving pack of bandits in the area, so they take it upon themselves to investigate. In order to quickly find the [[bandit]] group, the adventurers need to ask traveling merchants and local farmers and hunters if they’ve gotten word of the bandits or seen anything suspicious of late.
The heroes have heard that there is a roving pack of bandits in the area, so they take it upon themselves to investigate. In order to quickly find the [[bandit]] group, the adventurers need to ask traveling merchants and local farmers and hunters if they’ve gotten word of the bandits or seen anything suspicious of late.


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Conversely, if the adventurers collectively get more than 6 successes, then when they find the bandit group, run the battle with one fewer bandit as the group has realized that they are being investigated and one of their less committed members decided to abandon them
Conversely, if the adventurers collectively get more than 6 successes, then when they find the bandit group, run the battle with one fewer bandit as the group has realized that they are being investigated and one of their less committed members decided to abandon them


==== Wildernes Survival ====
==== Wilderness Survival ====
When the heroes try to camp, they can roll AWR checks to try to make camp. They might add Foraging or Sheltering bonuses.  
When the heroes try to camp, they can roll AWR checks to try to make camp. They might add Foraging or Sheltering bonuses.  


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