Backgrounds: Difference between revisions

Jump to navigation Jump to search
no edit summary
m (corrected "Gossiping")
No edit summary
Line 1: Line 1:


Your background provides narrative and mechanical information about who you are, what walk of life you come from, and where you might be headed. When you create a character at level 1, you choose your background from the list below. Seven of the nine backgrounds grant you additional [[skills]] if you take a profession with the corresponding occupation tag. Note that your background also determines your starting wealth.


TODO
=== Starting Gear ===
All backgrounds also grant you the following starting [[gear]]: Your profession and background may specify that you gain additional [[equipment]].


Add Background Occupation tag table thingy here
1. A) 2 one-handed melee [[weapons]], or B) 1 two-handed or hand-and-a-half melee weapon, or C) 1 one-handed melee weapon and a [[shield]] (buckler)


Background info & rules
2. A) 1 shortbow and 20 arrows, or B) 1 crossbow and 20 bolts, or C) 3 javelins


Maybe add suggested professions?
3. or you can forego equipment in both 1. and 2. for an amethyst wand
 
4. A) 1 quarterstaff, or B) 1 hatchet, or C) 2 daggers, or D) 2 knives, or E) 1 cestus, or F) 1 brass knuckles
 
5. 2 trinkets


= Born Warrior =
= Born Warrior =
You possess a natural talent for combat and have an unshakable bravery that inspires those around you. With your strong body and quick reflexes, you are a formidable force, always ready to defend those in need and vanquish evil wherever it may lurk.
You possess a natural talent for [[combat]] and have an unshakable bravery that inspires those around you. With your strong body and quick reflexes, you are a formidable force, always ready to defend those in need and vanquish evil wherever it may lurk.


'''Skills'''
'''Skills'''
Line 80: Line 86:
• <u>Crafting</u>*. Alchemy, Brewing, Calligraphy, Carpentry, Cartography, Cobbling, Cooking, Glassblowing, Jeweling, Leatherworking, Masonry, Painting, Pottery, Smithing, Weaving, Woodcarving
• <u>Crafting</u>*. Alchemy, Brewing, Calligraphy, Carpentry, Cartography, Cobbling, Cooking, Glassblowing, Jeweling, Leatherworking, Masonry, Painting, Pottery, Smithing, Weaving, Woodcarving


• <u>Influence</u>. Deceiving, Empathy, Gossiping, Persuading
• <u>Influence</u>. Deceiving, [[Empathy]], Gossiping, Persuading


• <u>Knowledge</u>. Art, Economics, History, Law, Politics of [choose region]
• <u>Knowledge</u>. Art, Economics, History, Law, Politics of [choose region]
Line 101: Line 107:


= Knave =
= Knave =
You command a versatile set of skills and an equally versatile personality. A classic jack of all trades, and master of none, you’re equally skilled charming your way out of a sticky situation, picking locks, or evading attackers with your quick wits and nimble movements. You’ve learned to adapt to whatever situation life throws at you and have a pension for being able to handle any job with some amount of success due to your sheer adaptability.
You command a versatile set of skills and an equally versatile personality. A classic jack of all trades, and master of none, you’re equally skilled charming your way out of a sticky situation, picking locks, or evading attackers with your quick wits and nimble movements. You’ve learned to [[adapt]] to whatever situation life throws at you and have a pension for being able to handle any job with some amount of success due to your sheer adaptability.


'''SKILLS'''
'''SKILLS'''
Line 205: Line 211:
'''[[True Believer|TRUE BELIEVER]]'''
'''[[True Believer|TRUE BELIEVER]]'''


You are guided by a strong faith in your chosen deity or belief system. You see the world through a lens of reverence and devotion. When able, you pursue acts of charity and stand up against those who would do harm to your beliefs.
You are guided by a strong faith in your [[chosen]] deity or belief system. You see the world through a lens of reverence and devotion. When able, you pursue acts of charity and stand up against those who would do harm to your beliefs.


'''SKILLS'''
'''SKILLS'''
Line 252: Line 258:
Gain 5d20 sc (or take the average, 52 sc).
Gain 5d20 sc (or take the average, 52 sc).


Additionally, as an urchin you gain the following equipment: backpack, leather armor, 2 tools or kits, clothes (simple), rations (5), waterskin, utensils, sewing kit, bedroll, blanket, flint & steel, torch (10)
Additionally, as an urchin you gain the following equipment: backpack, leather [[armor]], 2 tools or kits, clothes (simple), rations (5), waterskin, utensils, sewing kit, bedroll, blanket, flint & steel, torch (10)

Navigation menu