Zealot: Difference between revisions

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16 bytes added ,  31 December 2023
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|''Zealot, Aura''
|''Zealot, Aura''
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|'''Aura of protection'''  
|'''Aura of Protection'''
|Zealot Entry
|Zealot Entry
|You and all creatures of your choice within your aura’s radius gain +1 to their Mental Defenses (ANT, LOG, and WILL).
|You and all creatures of your choice within your aura’s radius gain +1 to their Mental Defenses (ANT, LOG, and WILL).
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|'''Holy Mount III'''
|'''Holy Mount III'''
|Cavalier II
|Cavalier II
|Your mount can use the stats of a riding horse or [[camel]] (your MC might choose to allow additional options). You can spend 1 MCAP on your turn to allow your mount to make one of their basic attacks.
|Your mount can use the stats of a [[Riding Horse|riding horse]] or [[camel]] (your MC might choose to allow additional options). You can spend 1 MCAP on your turn to allow your mount to make one of their basic attacks.
|''Zealot, Cavalier''
|''Zealot, Cavalier''
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|-

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